I’ve seen not too many movies and not too few movies, and I often call myself a picky movie lover. When I saw Blizzard’s LOGO on the paper, I already knew that I couldn’t use any movie standards. Evaluate it, because all of us who grew up with Warcraft are part of "Warcraft", and we are in it, so we can't give an objective evaluation at all.
Most of the Warcraft players are young people born in the 80s and early 90s. Most of them have married and gradually played a pivotal role in society. The reason for attracting such a large number of people to "Warcraft" is not the movie itself. Well, it is this ritual gift that finally justifies the youthful years of many people.
In the ten-year history of Warcraft, there have been many online incidents of a bad nature. When public opinion talks about Warcraft players, they are labeled as Internet addicts and problem teenagers. At that time, most of us were still in high school and college, and had little right to speak. Playing Warcraft was bound to bear pressure from parents, girlfriends, and even from all directions in the society. Warcraft players became the least understood group, and they had no choice but to suffer. Have fun in the game and keep each other warm. Today, most of them are already AFK, and they don't want to mention that unrecognized youth. Few people really try to understand their past, because they seem to show that they have lost their way. The prodigal son turned back.
However, after many years, when the game that had been criticized for countless times was determined to be put on the screen, when the "Warcraft" movie was actually released, they came from various cities and industries, with common memories, and with the obscure period. The memory of youth, invariably walked into the cinema, looking at the familiar scenes on the screen, they pursed their lips and smiled, they were relieved, no need to say more, and the brothers who had passed the Jiebo, met each other and smiled.
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