It will take several hours to read the World of Warcraft Chronicle, let alone the novel, and the movie only touches on such a small point. If I want to tell the story finely and carefully, I can accept it, but the story is too rough Well, many details are not explained, such as Medivh's sleeping and dual personality, Garona's origin and so on. Well, these details are irrelevant, the grand world view is more important, right, but the grand world view is to make a bunch of long-range lenses, make a gate, and make a bunch of green-skinned red-skin armored soldiers screaming. Poke it? It's better to make a bunch of murlocs to plan, to ensure a lively. What is more magnificent than the scene is the human heart, but the character creation does not take the heart. Noisy fighting scenes are not suitable for showing characters. Anyway, tell some stories in slow dramas. As a result, slow dramas are slow enough, and I don’t know what they are talking about. Might as well talk about Medivh lying there, wrestling with Sargeras inside. Medivh, Garona, Khadgar, Durotan, so many characters with stories, they are not well told, and the characters are not three-dimensional at all. If you have never played the game, you will not be able to remember these people at all. In addition, this movie mainly sells feelings. Anyway, there are more elements in the game in the battle scene. The mage turns into a sheep and sends a Frostbolt. Don't let Medivh cast the shaman's lightning storm, okay? So excellent thief Galona, don't use this polearm to mount a punishment ride, okay? Orc warriors talk about big axes, priests milk up, elves, natives of Azeroth, where have you gone?
In conclusion, as far as storytelling is concerned, this quality is considered passable. Senior players can probably get it, but non-players may be ignorant. But emotionally, I only bought the name of Warcraft, and Azeroth in the hearts of players, this movie is not qualified to represent.
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