It lacks the professionalism of the game scene and the momentum of the CG picture, which is very general

Leonard 2022-09-03 17:33:00

After returning from the premiere, I wrote a film review overnight to cherish the memory of an indispensable entertainment of the year - World of Warcraft. Some people say that this is a feeling, but I think it is more of a memory, which makes you feel more nostalgic in your heart. But he went away full of enthusiasm, but what he saw was too far from his expectations, and he was even a little disappointed.

Let’s talk about the scene first. I don’t know if it’s a financial problem or a technical shortcoming. I feel that the scenes of several maps in the alliance are all over the place:
Stormwind City: I gave a front door to the gate. Although this is Stormwind City before the reconstruction, you have to take into account the iconic buildings after all. Is the last scene of Lothar raising his sword at the door of AH? It’s also just a shot. Too many shots give close-up shots of the characters. You have modeled them. Can’t you scan the appearance of various buildings several times?
Karazhan: At level 70, I dungeon many times, don't lie to me. The first floor is the library? Isn't it a horse barn? May I ask whether the clay sculpture in the movie is a curator or an arcane puppet, I don't understand whether it is fishy or not! Is the pool Medivh entered, the Evil Hoof or the Void Dragon's room? It took me a long time to figure out which room I was in. And the stage of the opera, Little Red Riding Hood, which is my favorite, didn't appear. It's okay to play chess if it doesn't work. In short, the scene is too simple, bad review!
Blasted Land: As a double-harvest hunter, I often wandered here in the 1960s. Every Mythirium, Grom's Blood, and Dreamleaf's refresh points are well understood here. On the eve of TBC, every time I see the curved ravines around the Dark Portal, it always makes people feel emotional. The art of this map is carefully thought out, the brown land, rolling hills, standing high on the ogre camp have a panoramic view. But after watching the scene in the movie, I felt very unfamiliar. In the aerial shot, there is only a piece of loess deep in the sky. Can't it be post-processed to be slightly consistent with the game map?
Dalaran: Sorry, I thought it was CTM's five-player dungeon Top of the Cloud, that's the only impression I have in my head, and it has nothing to do with any Dalaran scene, even though I lived there for nearly a year during the Lich King era.

Actor casting:
Lothar played by Fimmel has more than enough humor but not enough masculinity, and lacks aura. It is far from the league commander in my mind. I think McEntire, the male protagonist of the second season of "Spartacus", is the most suitable, even Russell Crowe can do it too. To put it unpleasantly, Fimmel's version of Lothar is like a soy sauce.
Medivh, played by Ben Foster, is more of a stage comedian. The director thought it was enough to make the character a little neurotic, thinking it was a Pirates of the Caribbean story? It might as well just let Depp come on. Drawing a tiger is not an anti-dog!
The image of King Ryan, after I saw it, I wondered if Wrynn was the seed of the old Wang family next door,,, can you be a little more dedicated in casting?
Khadgar is the only character who feels fit, but why doesn't the plot look as old as the original? How does this explain the beards floating around the world?
As for the tribe, it's all like that anyway, it doesn't matter who plays. But Gul'dan fighting Durotar, respect the facts? Destruction, knocking on the staff and fighting full rage? There's no slag left...

Other details:
Griffin is a little bigger and fatter, and the above is only compared to the size of the human in the game. If you change it to a dwarf, the proportion will be too distorted; if you change it to a dwarf, it will not be visible...
Lane's sword is transferred to Lothar, this should be the sword of the great royal family, the shape in the film is very good, only Some highlights.
Orgrim's Doomhammer, can the props add some weight? How can people think that it is made of PVC at first glance... It really doesn't reflect the sense of hitting it should have. You must know that this weapon has an impact on the entire tribe. The importance is even more the artifact of Saridi in the future!
In the film, Lothar was on the way to Shining Gold Town, when a familiar murloc voice suddenly came from his ears. It was only after ADD...
The interior scene of the Lion King Hotel was shot, but it was only the lobby, lacking buildings. object appearance, even familiar music. . .

It's not that Blizzard is incapable of doing these things well. Let's take a look at the details of the latest Legion CG. If you can shoot that kind of effect, you will also play a few games. No matter how bad it is, like the characters and lines of Mists of Pandaria CG, it will not be in vain for my enthusiasm.

But the reality is so cruel, so please try to lower your expectations if you haven't watched the movie yet, JUST SO SO

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Extended Reading

Warcraft quotes

  • [Khadgar turns Lothar's prison guard into a sheep, then picks up the keys and unlocks his cell]

    Khadgar: It only works on the simple-minded. It lasts about a minute. Your armor, Commander.

    [the sheep lows in protest]

    Khadgar: Sorry.

  • [SPOILER]

    [after Lothar defeats Blackhand]

    Gul'dan: Kill him.

    [No one moves]

    Gul'dan: Kill him!

    Garona: Gul'dan, the Mak'Gora is sacred. The human won fairly. Honor our traditions.

    Gul'dan: I will not be disobeyed!

    [as Lothar walks toward his griffon, the orcs make way for him, saluting respectfully]

    Gul'dan: What are you waiting for? Do as I say! Traitors! Get out of my way, I'll do it myself-!

    Garona: [steps in front of him] Who will follow you after this? If you do this... you will lose the Horde. And this war is just beginning.