The plot has continued for the previous several films, and there was a burden at the beginning. In 1996, a young man entered the game world, which is considered a burden. After 20 years, four more students have entered the game world. I would like to call them Duo Sao Men (who actually chose Muscle Johnson), Sports Men (turned into a Ph.D. in Biology), and Nerd Women (Big Contrast, actually became a sexy girl) and a sexy girl (became a male, geographer, pay attention, the only TA is transgender). After entering the game, I got a map and a gem. The task is to put the gem in a designated place and call out a spell. In the game, everyone has three lives (it feels like Contra). First in a deep tan, the geographer was eaten, then chased by motorcycle villains, the sexy girl hung up again, and then went to the market, everyone had a great time, basically like an RPG game . He met the man who had been foreshadowed earlier, but he didn't dare to try because he was afraid that he would fail, and finally persuaded him to embark on the journey together. The final boss still failed to stop them, and in the end everyone finished the game and returned to real life. Everyone has changed their lives in real life, and they all face their fears frankly.
The film can still give people some hints, life or perhaps tossing is the best way out.
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