The boundary between reality and virtual

Adam 2021-12-09 08:01:32

After reading it, I felt dizzy. I had seen 13 Stairs before, so when I started to play the game, I felt that there should be a similar layer after layer. I don’t know which one is the real one, but this one The film feels more psychedelic and more difficult to understand, just like the Chinese at the end of the film, are we still in the game? I think the viewer may be just as confused as him. This ambiguity between real and virtual makes people's heart thrilling, not to mention the weird, disgusting, and deformed creatures in the game, which are creepy, but even so, Pico is still worth it. It is unclear whether it is illusory or real. It can be seen that the realistic feeling of this kind of game is enough to disturb people's senses, which is very scary. Perhaps this director is using this to imply an extreme of the game's control of people's spirits, and moving souls. Compared to the city, this film is darker and weird. Although its overall color tone is brighter, it is precisely because of this that makes it bloodier and more direct. When the woman killed Piku, she shouted whether I won. , The kind of almost neurotic shouting, feeling that she has been deeply involved in the game and cannot extricate herself. She only cares about whether she wins the game. She doesn’t have the guilt of killing other people. They think that killing people is a matter of course for the game role in their eyes. It is the scariest part of the game, and it is also the biggest difference from reality. It dilutes the existence of the law, and even directly ignores the law. Just imagine if a person is overly addicted to the game and can’t distinguish between reality and virtuality, will he take up arms? Kill those in the game in his eyes? What a terrible situation that would be. The plot of the hero and heroine who finally shot and killed the game designer is also ironic. They should be the so-called realists, but in the end they ended it all with violence and brutality. After killing, they swear to remind themselves of this. Is it correct, or they have already been assimilated by the game's behavioral patterns, killing people they think damned can end all this, who knows?

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Extended Reading

eXistenZ quotes

  • Ted: Free will is obviously not a big factor in this little world of ours.

    Allegra: It's like real life. There's just enough to make it interesting.

  • Ted: We're both stumbling around together in this unformed world, whose rules and objectives are largely unknown, seemingly indecipherable or even possibly nonexistent, always on the verge of being killed by forces that we don't understand.

    Allegra: That sounds like my game, all right.

    Ted: That sounds like a game that's not gonna be easy to market.

    Allegra: But it's a game everybody's already playing.