There are great expectations for this game, both the protagonist and the audience. However, I have never figured out how to let the protagonist experience a crisis of nothing, how can it help to unravel the knot in his heart? There is a feeling that a drug is not symptomatic, so... although I am entangled in the game or reality, and being controlled by this game, I don't feel any meaning and power.
The form is interesting, but the heart is still lacking, which is why I give it to Samsung.
2015.5.3
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