for a while: similar darkness, similar cunning, and more similar sleepy ambiguity.
This game has long been famous, and there are Douglas in memory, Sean Penn, and the irresistible David---but which David is not very clear.
The movie starts with that dull tone that instantly reminds me of Fight Club.
It will also be a story of the night, tucked deep underground and in cluttered hotel rooms.
Gradually, however, as the soundtrack was rendered layer upon layer, Mulholland Road came to my mind.
One by one, the high-pitched sound is drawn into a simple and extreme sound effect, which is also the king of thrillers that I have always believed in. From Hitchcock to Kubrick to Lynch, this incredibly oppressive high-pitched voice seems to symbolize death itself, through the performance, through the camera, straight into our nerves.
I think when watching Mulholland Drive, which seems to have been demonized, it wasn't the script itself that really shook me, but the sound of death, as always.
In the game, with the percussion of the high-pitched death sound, the face of the game gradually unfolded.
Script-wise, the game is a relatively simple story. From the beginning to the end, it is not too subversive. The ending is obviously that Fincher wants to show off his IQ, but his big reunion feature is still very standard movie viewing mainstream.
On the suspense setting, I admit that the ten minutes after the protagonist enters the game can be said to be very attractive, but after the so-called more eye-catching killing game starts, I feel that it has become boring.
The reason is that for such a film, I think most people have a psychological expectation in their hearts, and the most mediocre psychological expectation in Hollywood is a murder conspiracy.
At the beginning of the film, the atmosphere was set in suspense, and everyone wanted to know what the company wanted to do, so they were very interested; however, when the so-called conspiracy surfaced and the psychological expectations were met, all the pretentious horrors turned into puppets drama.
As for the ending, although Brother Finch obviously wants to lighten his IQ, the tone of the whole movie has already told the audience the answer.
I always feel that suspense films are easy to fall into the vicious circle of treating the audience as idiots, thinking that turning the truth upside down can really stun the audience for a while, calling the director and screenwriter wise. The most representative is the kind of counter-insurgency, counter-insurgency and the like, which led to the final production of such a magnificent work of House of Flying Daggers.
It can be said that the situation of the game was very clear at the beginning of the second half, especially the part of jumping off the building is almost a bit ingenious. But with a warm ending, it is always easier to accept. Unlike when I watched Mulholland Drive, I managed to sort out the plot, but the ending still left me depressed for days.
In general, from the perspective of a suspense film, the game still hasn't achieved the kingship in my heart; but as a Lynch-like Finch movie, the heartbeat and the feeling of being unable to stop are still the same as always. After all, if you let me walk away halfway, this is absolutely impossible.
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