I am a civilian

Timmy 2022-04-20 09:01:10

I just finished the game "This War of Mine" today. When I was still immersed in the sadness left by this game, I opened "iQiyi" and saw a special movie called "The Destroyed City", and It contains the "Koloff File".

Most war games experience the game from the perspective of a god or a super-powered protagonist, but "This War of Mine" confronts war from the perspective of civilians. I didn't expect such a coincidence. Most disaster films/monsters are epic depicting a story, and "The Kolov Files" also experienced disasters from the perspective of civilians, and it almost felt like an "FPS" game. This is this "FPS" not First Person Shooting, but First Person Screaming.

People's daily life is too mundane, so they like to experience big events in movies, novels, and games. The story setting of big events always excites me. Because in the face of big events, thousands of people are facing the same thing, just like after a certain popular culture spreads, you can feel that the huge crowd is like a small group, and they share the same emotions. , or panic, or excitement, or despair, or moved.

Games, movies and novels are the three most imaginative forms of artistic creation in human civilization. They give us different powers to express our vision and communicate it to others. And which angle to narrate is a problem that game planners, movie screenwriters, and novel writers think about together. Narrate from the perspective of the small characters of the big event, and let these small characters keep the "small" of the small characters without any protagonist aura. At this time, we can't see the ability to explode, we can't see the goddess of luck, and we can't see the happy ending. What we can see is the predicament of despair and helplessness, the cowardice of facing danger and fear, the humbleness of trying to survive, the selfishness of survival consciousness, and the brilliance of humanity that still flashes - love.

In "This War of Mine" I try to prevent all members from being wiped out by war, although this destruction is not directly from fast bullets or broken grenade fragments, but from hunger, disease, and pain. However, on the 16th day, when a little girl we helped, sent her mother's diamond jewelry to thank us, I chose "NO" when accepting or not, because at that moment I was really touched by this little girl .

In the movie, Marlena was bitten by a monster in order to save Hud. When Rob said that he wanted to go back many times, the others chose to go together. Rob returned to Beth's apartment to save her at the risk of death... and so on in many such movies The common bridges that express the brilliance, friendship, and love of human nature have become commonplace on the screen, and it is difficult to earn the tears of the audience. However, as the ninth art game, it has the incomparable feature of the first eight arts - Interaction, so that the player's personality can be vividly displayed in the player's unique script when the player chooses countless times.

It just so happened that I experienced two works of art from the perspective of civilians on the same day. For me, who is making a game, it is tantamount to a spiritual gluttony.

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Extended Reading

Cloverfield quotes

  • Rob Hawkins: We're going to go out there and if you want to stop me, then you're going to have to shoot me.

  • Beth McIntyre: What the hell is that?