Invincible Destruction King, 4 points, a work that eats stamina because I watched the trailer of "Invincible Destruction King 2", I feel that this time Disney is the same as Fox's "Deadpool". So I got interested. The first hour of the movie was very boring, it was very boring, and the attraction was basically zero. To be honest, I wanted to close it in the early stage, but it started to be interesting later. The iron bars of the prison can only be smashed with a hammer to repair things. , the faulty bug car flashed invincible through the wall, etc., which reminds people of the interesting little story of the use of waste ability. It's just that this kind of play setting and the clues that reveal the attraction are all revealed after an hour. The stamina is good, the early stage is too bad, and the attraction point appears too late. Watching this movie seems to be seeing my own shadow, which is also a wake-up call for myself. In fact, this thing is very similar to my own faults. In the early stage, there are always some things that are not paved, and in the later stage, it is interesting to connect everything together. However, for comics with such strict requirements in the early stage, this kind of boring setting in the early stage is really courting death. If there is no rise in the early stage, it will not be able to carry it in the later stage. In fact, the authors don't have to complain. Although the market is fast-paced now, no one will listen to you to slowly pave the way for a grand and powerful world view. However, under such conditions, it is more challenging to make works that are easy to attract people in the early stage and have a grand world view in the later stage. 23333
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