The CG of Pacific Rim is wonderful, great, yes. Ancient and modern.
Compared with the shiny metal of Transformers, animal skin and hair are much more complex than metal, and more complex is the moving skin and hair.
Getting CG skin and hair to move like the real world is very complicated. For example, facial expressions, a method was used a long time ago to paste a few motion points on the face of a living person, and capture the motion trajectory and put it in the 3D model. It turned out that no matter how the real person winked, the 3D characters were already sluggish.
It was later discovered that behind the movement of the skin is the movement of the muscles under the skin. In the 3D mouse brother movie, the people creatively copied the human facial muscles on the mouse bones, and let the muscles drive the skin on the mouse's face to move, and then the expressions became more natural.
Therefore, for the skin to move realistically, it needs 1. the muscle movement behind it, and 2. the epidermis is similar to cloth. The result is a huge increase in the workload of making 3D models, making a monster, from designing the bones, the muscles on the bones, and the skin covering the muscles.
There is also hair. The stupid way is to treat each hair as a necklace. With a certain stiffness, it can simulate the random movement of hair. There is a new paper recently that has a way to simulate hair movement with an algorithm, I haven't read it yet (in fact, I can't understand it).
The realism of the skin of the monsters in the Pacific Rim is absolutely overwhelming, stronger than all the CGs I have seen before.
Another is the milk shake system that the Japanese made. I once saw someone ask on a game forum, how to achieve big breasts for female characters? Some people answered that the big breasts were two balloons, and others said that the big breasts were two balloons filled with water. These two methods are relatively simple in implementation, but they are simply not real when you think about it.
It is still a Japanese craftsman with great spirit, and has really realized a system similar to human breasts, such as dead or alive beach volleyball. The breasts inside are beyond the reach of our Chinese games... Hey, why do I say this
View more about Pacific Rim reviews