Inglourious Basterds--The Design Of Language Technique

Alexanne 2022-06-28 21:28:12

The fun/vaudeville style of "Inglourious Basterds" largely comes from the author's design of the language. When comparing the scenes of the first act, the restaurant dialogue, the confrontation in the underground tavern, and the disguised intrusion into the theater, we will find one thing in common, which is that they all have the drama of disguising and revealing the disguise. This reminds me of a way of playing poker where you hide your identity to win—so how is this different from peek-a-boo in video games? One side focuses on camouflage, and the other side exposes camouflage; it’s just that in theatrical art, the revealing at the language level (words) replaces the revealing at the actual level to a certain extent; however, the latter cannot be ruled out. The first act of "Inglourious Basterds" It's the revelation that takes place in the actual sense-lift the floor, catch the "mouse"-what a metaphor-but the mouse escapes, and many years later, the mouse disguised as a squirrel comes to the cat again, and deceives the cat's sight, and finally killed the cat and succeeded in revenge. I can't think of a more succinct and powerful plot summary than this one, and I'm amazed at my ability to generalize for the first time in years.

So no matter how complicated the line design of "Inglourious Basterds" is, it can't escape a simple fact-in essence, they all belong to a cat-and-mouse game that takes place at the language level. This is a showdown between reconnaissance ability and camouflage ability. As one party's ability gradually wins, he will see through the other party's disguise or convince the other party to believe his disguise. However, a smart director (such as a famous foot fetish director) will not have a one-time duel. He will definitely choose a suitable interval, let the two sides of the duel start a tug-of-war (a bit like TDK in video games), and finally the duel When one of the sides is revealed to be defeated, they suddenly stage a shocking reversal to win, or quite the opposite. If the revealer wins and the revealer fails in disguise (sometimes one party has the identity of both), then the losing party must choose to face off or escape (such as the scene in the underground tavern), then the plot will change from "Talking" and "Hide and Seek" turns to the actual level of duels and chases. Everything is done to increase interest in theatrical art. After all, few people are willing to go to the theater to listen to long lectures (and empty photography tutorials), and more people still hope to have a relaxed and pleasant immersive experience. Even if individual passages show an extremely terrifying and dark side, it is to allow the audience to better immerse in it, and feel the greatest intensity of heart tremor and pleasure at the last moment of the arrival of light and justice.

Thousands of miles to send people's heads.

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Extended Reading

Inglourious Basterds quotes

  • Col. Hans Landa: What a tremendously hostile world that a rat must endure. Yet not only does he survive, he thrives. Because our little foe has an instinct for survival and preservation second to none... And that, Monsieur, is what a Jew shares with a rat.

  • Lt. Aldo Raine: [Drawing a map] Up the road apiece, there's an orchard. Now, besides you, we know there's another kraut patrol fuckin' around there somewhere. Now if that patrol were to have any crackshots, that orchard would be a goddamn sniper's delight. Now, if you ever want to eat a sauerkraut sandwich again, you gotta show me on this here map where they are, you gotta tell me how many there are, and you gotta tell me what kinda artillery they're carrying with 'em.

    Sgt. Werner Rachtman: You can't expect me to divulge information that would put German lives in danger.

    Lt. Aldo Raine: Well, now Werner, that's where you're wrong, because that's exactly what I expect. I need to know about Germans hiding in them trees, and you need to tell me, and you need to tell me right now. Now, just take that finger of yours and point out on this here map where this party's being held, how many's coming, and what they brought to play with.

    Sgt. Werner Rachtman: [puts his hand over his heart] I respectfully refuse, sir.

    Lt. Aldo Raine: [a smack is heard offscreen] Hear that?

    Sgt. Werner Rachtman: Yes.

    Lt. Aldo Raine: That's Sgt. Donny Donowitz. You might know him better by his nickname: "The Bear Jew". Now, if you heard of Aldo the Apache, you gotta have heard of the Bear Jew.

    Sgt. Werner Rachtman: I've heard of the Bear Jew.

    Lt. Aldo Raine: What d'you hear?

    Sgt. Werner Rachtman: He beats German soldiers with a club.

    Lt. Aldo Raine: He bashes their brains in with a baseball bat is what he does. Now, Werner, I'm gonna ask you one last goddamn time, if you still respectfully refuse, I'm callin' the Bear Jew over. He's gonna take that big bat of his, and he's gonna beat your ass to death with it. Now, take your wiener schnitzel lickin' finger and point out on this map what I want to know.

    Sgt. Werner Rachtman: [after brief pause] Fuck you... and your Jew dogs!

    [the Basterds all laugh]

    Lt. Aldo Raine: Actually, Werner, we're all tickled to here you say that. Quite frankly, watchin' Donny beat Nazis to death is the closest we ever get to goin' to the movies. Donny!

    Sgt. Donny Donowitz: [from offscreen] Yeah?

    Lt. Aldo Raine: We got a German here who wants to die for his country! Oblige him!