The first act was great! There is a feeling of wanted order, Star Wars, not directly into the second act. Instead, there is a certain amount of strength, first by disturbing a certain state, and then when you want to improve, a big event (approximately equal to the attack of Star Wars bosses, in fact, they are indeed bosses) and choose!
At the beginning, of course, is the Big Dilemma - a flashback to the crisis.
Act 1 starts with 1 dilemma: character decadent, writing failure 2 girlfriend breakup: more dilemma, and power changes (girlfriend goes up, he goes down - shows that the love line is also a conflict line) and hints past 3 disturbances: got nzt 4 disturbances After effects (something like getting superpowers): Pre-apply dilemma, immediately after application, it will be different, and solve the previous dilemma! 4.5 has analyzed the response to it. 5. Door event: Go to the person who obtained the super power/First contact with the villain/Choice: Should you choose nzt or honesty? Put down the phone here
By making choices, making choices - choosing what kind of life to live. It's a bit like choosing to enter the academy (Wanted Order), but this choice made him unable to go back!
There is a little thing about the police after the decision, but it doesn't really matter if there is none (buffer after the decision? It can also be used as the starting state of the second act)
Act II
1
Starting state (you can add one to go to the brother-in-law's cemetery at the beginning, and see that the former woman is unwilling to let you go, a little unwilling? Is this the motivation?)
Fast (small becomes stronger)
A key character strength point: changing want and need. New want: stand on top, new need
2
The beginning of a new state - entering a new field specific want (small predicament)
Borrowing money (solving difficulties + hidden dangers) need to be adventurous
second wave fast
Node - small success, recognized - to meet the boss.
Reaction status: Get back with your girlfriend (this is also a simple love line like Dawn of Love Owl) and your girlfriend implicitly says need, is it unrealistic for you?
And hide several crises (1 gangster, 2 bosses, 3.1 side effects of drugs - about equal to the short board of superpowers, good 3.2 number of drugs - but did not say 4 hidden bosses at this time)
Meet the Boss - New Opportunity
3 Drug Crisis
But the big attack on the drug + the drug is running out
Chief Disappointment - Job Dilemma
boss and drug-related dilemmas
The first truth. Knowing the truth - is this the second act second truth of the second act? (kind of like dragons are not dangerous)
Gangs and drugs
The battle for drugs (conflict after truth)
4 Keep getting stronger
change plan
merge event
Police case (resulting in the disappearance of the drug) - the real face of the second truth boss, it turned out to be the very strong person on the opposite side (a bit like the bullying of the Tyrannosaurus Rex behind the dragon clan)
No additions - direct act 3 huge predicament - nonono, this is the additional conflict of truth - always feels like the gangster coming is like an addition to the second truth - because the gangster is not a real boss at all. (Learn about the real boss, but don't fight back. Really...)
(It's a bit like... bat teacher came to burn the house) (or the scarecrow came to burn the house-because the scarecrow is not a real boss like a gangster, it's okay, you don't have to be like a teacher)
Use blood licking to solve (haha, this is the boss battle? Use a more peculiar solution?) bat is friendly army - mechanical seance
Here you can really think about bat
The third act - there is no third act so...because the boss that runs through is omitted directly
But it's not bad to have an ending, showing that this product is already amazing!
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