A lot of action and language details are also very informative. It's smart, it fools people, and it doesn't feel like it's completely hard to come by in existing games.
Take a closer look at the film and try to capture the difference in how "Magician" and "Magician" feel.
For example, use card attacks instead of spirit bullets, use magic hats to be invisible, teleport with huge cloaks or curtains, release pigeons and rabbits to lure guards away, hypnotize guards instead of knocking them out, and use valuable art instead of gold and silver treasures . etc.
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