First of all, there are several reasons for calling it a game: First, the plot is completely a show of confrontation and battle, which is simple and rude; second, heroes from all walks of life have their own unique skills, show their magical powers, and pass the test; third, the atmosphere of the film is not good. Stability makes people unable to immerse themselves in the non-real world constructed by the film, and there is a sense of game.
The film is about when things go awry when Iron Man tries to kickstart a dormant peacekeeping program. So, when the earth faces a critical moment of life and death, powerful superheroes step up to take on the heavy responsibility of saving the world, and they will stop the terrifying artificial intelligence robot "Ultron" from making a terrorist plan. Below, the author describes the inadequacy of the "game settings" in this field with specific film details.
Game scene: Violent escalation but not exciting
According to relevant statistics, more than 3,000 special effects shots were used in "Avengers 2", setting a record for the most special effects shots in Marvel movies. The scenes in the movie are too cool and too brutal, and the special effects of "duang, duang, duang" are dazzling and confusing. It is true that many moviegoing friends watch such a movie just to enjoy the thrill of stunts in the theater, and I have to say that stunts are very enjoyable when showing big scenes such as the rise of the city, but this kind of technical technique is too excessive, The rhythm of the film is single, the climax is everywhere, and the same dullness is everywhere, so the author himself feels that he is in an unreal game world from beginning to end.
First of all, the feeling of the title still continues to have a strong sense of impact, but the performance of some details and close-ups is very unpleasant, and there is a sense of uncertainty in the game just entering the next round of scenes. At the same time, in the film, in the face of the serial attacks of Ultron robots, the Avengers did their best, and for a few minutes it felt like a purposeless fight scene, neither the main line was prominent nor the strength to contend. The comparison is confusing. Near the end, when all the Avengers gathered to protect the Vision World, the editing method made the scene that should have been very exciting by stunts turned into an immediate sense of "street group fights".
In addition to that, there are two new members in the movie - Quicksilver and Scarlet Witch. The superpowers of the twin brothers and sisters come from human experiments conducted by the Hydra organization. Among them, the Scarlet Witch can control people's thoughts, but in terms of specific presentation, this part makes the whole film feel very supernatural, similar to Japanese horror movies. . (It is said that the actress learned by watching Japanese horror movies before shooting.) Therefore, in the setting of the game scene, the violence of the film escalates but does not bring excitement and freshness.
Game means: no major breakthrough in form No
matter what type of film and television drama it is, when it comes to the second part, everyone will compare it with the past and have certain psychological expectations. For movies of this type like Fulian, the most important thing is whether they can bring a new visual experience. Of course, this effect relies on high technology. Therefore, in this "game", the equipment of many characters has undergone small upgrades. For example, Hulk has high-tech elastic shorts; Hawkeye has a variety of arrows, and quivers and bows have become advanced; Captain America's shield can be fixed on the glove; the black widow has a pair of combat sticks; the anti-Hulk super armor - Veronica... But these are "change the soup without changing the medicine" in common saying, revenge The "game equipment" of the players has been upgraded and evolved, but the overall means and forms have not produced refreshing new breakthroughs or new high-tech achievements.
From another point of view, this is also a common challenge that all technology blockbusters may face: the use of high technology in previous movies often makes people feel fresh and exciting, but when the wave of technology surges, people are tired and at a loss. , it's time to think about how to introduce fresh elements for innovation. Obviously, not enough was done in this film.
Game team: Allies but lack of interaction
"Must be united!" This is a phrase that appears many times in the film. After heroes of different types get together, they have a common goal. Without unity, it will not work. When all the heroes come together, the most hope is to see what kind of sparks they will collide. But the whole film just shouted out this painless slogan, and the unity and cooperation of the Avengers was not reflected. In the operation and implementation of the entire Avengers plan, there was no design by team members; in the actual combat exercise, there was no joint confrontation or close cooperation between the Avengers. The core cohesion and combat effectiveness, so it cannot have emotional empathy with the audience, which reduces the appeal of the film. Of course, there is not that much assistance in Avengers 1, but there is no such feeling of watching the movie. The main problem is that there are many heroes, but there is no main line. The shaping of Iron Man this time is not typical, and there is no personal hero who takes the lead at the critical moment. doctrine.
Aside from unity, even the conflict has no breaking point or turning point. When the Scarlet Witch used her will to destroy the trust and unity between them, the subsequent development did not seem to have any twists and turns, and all the developments made people feel As expected, there will be no "watch points". So, the victory in this game will make people feel less "thrilling" and less effort, and the whole team lacks effective interaction.
Game plot: laughter, tears, clichés, and boring.
Whether it is a movie or a game, the setting of the plot plays a crucial role. The foreplay of Avengers 2 is too long, and the main storyline is displayed without tension. In other words , the plot of this film is too monotonous. Many times, people's feelings about the movie come from the control of the rhythm of the movie. Different plot presentations require different rhythm points, but this film does not make people feel like following its rhythm.
As the saying goes, "beautiful women match heroes", in addition to the rendering of heroes in many American technology films, there will also be a touching love story as a "decoration". In Avengers 2, Black Widow and Hulk also had an emotional scene, but the emotional transmission between the two was not in place, and the feeling of mutual support and encouragement between the two could not touch the hearts of the audience, and could not capture the touching tears. At the same time, the jokes of "no swearing" and "raise the hammer" are a bit cliché and boring and appear too frequently to form an effective interaction with the audience. As for the ending of the whole film, I have not found a better foothold. If the ending of "Fast and Furious 7" is full of humanized hints and feelings, then the ending of Avengers 2 shows that: this game It's over, congratulations to your team for generating new heroes and looking forward to the next game.
In short, the author believes that this film too ignores the inner pursuit, weakens all humanized things, relies too much on technology, but makes no breakthroughs, like a league game that goes through fire and water without pain.
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