Gary's style is very obvious but the shooting is unusually mediocre
Guo Da’s setting has a strong sense of tearing. The middle section flashes back to Guo Da’s background is the super gang boss. Black and white can’t do it. He also singles out a group of robbers to enter the company. Accurate control and passing scores show extremely high personal strength. But in the final battle, nothing was shown. Intelligence and force seemed very ordinary. It was won by the protagonist's halo. The simplest example is bullet. The inner ghost doesn't mind killing at all. And he knows that the protagonist's force value is high, so he is controlling the protagonist. After that, why don’t you remind the team to kill him?
The villain settings are also very inconsistent. In the front, I might want to dig a little deeper. I specially added a scene that said that the back of the shooting leg was suddenly flattened. Nothing was a bunch of abc gangsters. Various actions were over. The action scenes were also very bad in the 90s. The armor is outrageous
The biggest bug is the internal response problem. The bullet is too easy to guess. For Guo Da's identity setting, it shouldn’t be difficult to find out what the meaning of this undercover is.
Even if the plot is bad
View more about Wrath of Man reviews