2. It is impossible for all members of the adventure team to escape. From the dragon to the supporting role to the protagonist, the dog is gradually led. The temperament determines the time of the dog, and there are obvious places for the dog.
3. The clues and characters found during the adventure often live to the end, and the children must live to the end.
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In fact, I don't hate these three laws, they seem to be a template in the development of adventure films, as common as the scoring skills of elementary school students' writing, but they make me bored.
The film is too ordinary to create anything new, and the tension, mystery, and adventure it seeks to create is dulled by the episodes. In fact, at the beginning, I went there with anticipation. I watched a movie with my friends. I believe in the strength of Sister Bingbing, and I have always had a good impression of Frasier. The first time I felt bored was when the male and female protagonists fought each other. When I felt that my IQ was insulted, it was when I smashed the slate to open the door (to be honest, if the answer is because 6 is more auspicious, what is the meaning of the symbol above? ?). And at the end, when the exit was about to be reached, the scene where the two people were swallowed by the spider was really disgusting. Since it was already one step away from leaving, what was the point of forcibly killing two people? And what's the point of the little girl spitting out a spider at the end? ? ?
There are still many plot problems in the whole film. Perhaps as an ordinary audience, I can ignore these problems and simply go to the movies, but I still can't stop the powerlessness brought by the three laws of adventure. I really recommend the director to make the plot normal first, study and study how to create a good movie that does not fall out of the way, at least not write it as a failed essay for elementary school students.
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