First of all, I like the style of this version of "Godzilla": it is not a very aggressive blockbuster that is constantly bombarded with audio-visual bombing from start to finish. This film uses a lot of low-cost horror films and monster films, and has been patiently paving the way for a long time, rendering the atmosphere, and creating an artistic conception. Of course, some viewers will find the previous part to be procrastinated and boring, but I find it very interesting-for example, the first Muto escapes for a while, it feels full of presence, as if entering a large-scale horror video game scene. The director idea of "Godzilla" probably comes from "Jaws", that is, when the monster does not appear, it is the most terrifying and disturbing. So the protagonist Godzilla didn't show up soon, the director just slowly permeated the audience with anxiety. The movie has a good grasp of the monster's sense of hugeness, and this aspect even surpasses that of "Pacific Rim"-the latter is often not seen as huge when huge mechas and monsters are fighting, because the sea often lacks reference objects. In "Godzilla", humans, buildings, airplanes, vehicles and ships are always used to set off the huge monsters, which makes people truly feel a huge force of horror sweeping human civilization.
Besides, I really like the monster fighting and action scenes in this movie. It's clearer, and it will give you some long-term and mid-range shots. Unlike many Hollywood blockbusters nowadays, which uses dizzyingly fast mid-to-close shots to explain the action, the audience is confused and just feels playing ping-pong in front of them. The climax of the "Godzilla" battle is very enjoyable, the monsters are clear, and the movements of both sides are easy to see. Many recent commercial blockbusters have unsatisfactory ending battles. "Godzilla" can be said to avoid this problem.
The film's fault is also related to its characteristics: the entire human scene and all the characters are like dragons for monsters. The character's depth, personality, and relationship with the story line are all weakened to the extreme. Every character feels like playing soy sauce in the running field! Even if monsters are set as potential protagonists in monster movies, human actors cannot be treated like this!
In addition, the director wants to use the formal style of low-cost horror films, but low-cost horror films often have a problem: the front is too open, the brain is too big, and the latter ignores the clues and suspense, and suddenly uses simple and crude methods. End the story. Unfortunately, the same is true of "Godzilla." In this kind of horror monster film, there is often a person who is not understood and believed by others. He discovers the truth behind him and can find a way to restrain the monster. "Godzilla" completely abandoned this routine and mode. The story lines before and after the result are quite out of touch: just when we thought that someone had found a problem, the person hung up; when we thought that we wanted to talk about family relationships and use this as an inspiration to guide mankind to victory, mankind became an audience in the Colosseum. . .
The issue of "emotion" between humans and Godzilla is also not handled properly in this film. It’s actually okay to engage in human and animal sentiment in movies (such as "King Kong"), but it must have a foreshadowing and a step-by-step direction. Just ask, when you see a wild lion and a wild hyena fighting by your side, how can you hold the mentality of hoping that the lion will win? Wouldn't it be hoped that both sides will be hurt and you can escape from it? In the movie, Ken Watanabe finally looked at Godzilla's eyes, as if saying: Godzilla-kun, must win! The future of mankind depends on you! And Godzilla is really like a loyal dog. . .
I can see that the director is still very thoughtful. The quality of the whole film is very good, not a normal brainless action science fiction film or science fiction horror film. However, its control ability needs to be improved, and there is still a certain distance from the famous directors. In fact, there is nothing wrong with the problem, and the most boring assembly line products are completely uninspired.
"Godzilla" feels good to me, and it can give me 4 stars slightly weaker.
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