It can be seen that the director wants to be good.
The theme incorporates some issues of scientific and technological thinking, such as artificial intelligence and the Internet of Everything, but these presentation angles are already very old-fashioned. Moreover, because you played the card of science fiction, the logical inadequacy and rationality directly led to the inability to establish a deep sense of fear. People can't understand why a low-level employee can modify such a key code; if they can't understand the self-learning ability of this doll, emotional building and other artificial intelligence methods, they will not really feel scared. These aspects are not explained clearly, Buddy is just an ordinary murderer with an AI skin, and this is boring.
In the plot, I also tried to make the AB story clear, and did three sets of misunderstanding dramas in the middle and late stages, but the screenwriting skills were still not enough. The emotional line between Andy and his mother, his loneliness and longing for friendship are not at all. Misunderstandings appeared too late and solved too quickly. In fact, the settings of these groups of misunderstandings are good-the police suspect Andy is the murderer behind the scenes, and the mother suspects Andy's mental problem is wrong, and the ones from my friends are the most interesting. They suspected that Andy didn't tell the truth from the beginning, but it was an idea that made my back cool! The 90-minute capacity is really not enough, so don't set so many from the beginning, it's better to make a little more detailed. It can be seen that the director has already made a choice when making a choice, and commercial elements have the upper hand. These plots are only for the overall narrative rhythm and "force push" the ending.
The character setting and relationship have also been played, trying to give each person characteristics, and even a lot of small details were littered everywhere, such as some racial issues. But there is a lack of connection and continuity. The action scenes also "pay tribute" to "The Chainsaw Massacre", which is too effortless. In general, there are four words-lacklustre.
The rhythm of the shot is often between breaths and breaths, and it is difficult to say clearly on the whole. Just like the one we say most when talking about editing skills, "editing is based on a feeling" (by the way Just to mention, don’t you always discuss what jobs will not be replaced by machines in a short time, I think editors are one of them). This kind of control of the rhythm of sound and picture can only be seen in the eyes of the leopard. Take a shot in this film as an example.
At about 16:34 in the film, after Buddy forcibly sang the song to Andy, he cut a panoramic view outside the room.
After that is a set of pros and cons.
Next, I cut another panorama.
Then I jumped to the scene where Buddy awakened Andy at night. The problem lies in the final panorama. Functionally, it symbolizes the end of the scene, but the visual rhythm is broken. Because the emotion here pushes up the weird feeling, and the panoramic view of the same angle has appeared in front of the three cameras. This time I use it again, first of all, there is a feeling of repetition. The main problem is that Andy is in the picture. Slowly taking off his socks, his movements have a sense of ease and peace, which not only causes the editing points to become loose, but the fatigue of the picture increases, and it directly leads to the lack of emotions, which makes the next scene appear abrupt and abrupt. Redundant.
By the way, this film used Jump Scard twice, so I'll condemn it. Finally, it once again confirmed the importance of digging into the themes and logical lines of horror films. And I deeply feel that making movies is still very talented.
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