The character design of "Blade of Ghost Slayer" is a little more complicated than the previous juvenile manga. The paintings are more fragmented and fancy, but the overall design has a general sense of design. Many of the monster designs are ugly. For example, the monster with all drums just sticks the drums in the body bluntly. The design of the entire combat system is also quite boring, compared to Naruto's ninjutsu, rich spiritual power and mental power, giant's mobile device, etc. are much worse. A good system is a framework, and the abilities of various characters are within this framework, just like the six mental abilities of a hunter. A bad system doesn't have a framework, so just draw whatever ability you want. Looking at the beginning, I never imagined that ghosts have all kinds of strange superpowers, but later I found out that this is all kinds of ninjutsu fights. The performance of brother and sister relationship barely passed, but this bond is far less impressive than that of Alan and Mikasa, because the previous emotional portrayal of Tanjiro and Nidouzi is too little. The character display of the new character is very superficial. The new characters are either laughing, crying, talking to themselves, or looking hideous. . . Think of ways to show your own uniqueness. This is not personality, it's crazy.
Every time before defeating a monster, you have to have a long, smelly memory before you become a ghost. Only then do you remember to portray the characters? I don't want to know at all, and I won't be moved, so I hurried to die. In the process of watching the animation, the most inner feeling is "boring". I don't want to know why there are ghosts in the world, nor do I want to see how the protagonist defeats Twelve Ghost Moon.
Such a boring story can be so popular, I really don't understand why.
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