"Stone of Destiny" is the first work I have been in chasing the sage mode (laughs) for a long time after watching it.
One: About the theoretical setting-time travel and Déjà vu
Looking at the movie as a whole, what struck me most was the touch of realism brought about by the rigorous settings.
Regarding the theory of time travel, the assistant and the brooch listed as many as 11 in the game when the assistant and the brooch first discussed. The realization in the plot is the Kerr black hole + floating machine, which is about why the singularity is naked in the Kerr black hole. The explanation that it can continue to exist and move simultaneously in space and time is supported by existing theories, and as one of the applications of the Biefeld Brown effect, the floater is widely used by geeks in reality. On the other hand, the principle of world line convergence is very close to the description of strange attractors in the current chaotic theory: chaotic systems are sensitive to initial conditions, but from a statistical point of view, their results satisfy the SRB measure and tend to Balance, unless it causes a huge change so that the result converges to another attractor.
There are many explanations of this type in the original game. When this setting is gradually revealed to the audience, it is easy to make people accept the framework of the whole work. Although these explanations may seem plausible and have elements of out-of-context for the theory itself, as an animation/game, it is very rare to be able to use existing theories to such a degree that they are so self-consistent and unfalsifiable. Compared with other traversing works, either avoids talking about the principle of why traversal is possible, just throws a setting and then forcibly plays it down, or casually a child-oriented reason such as reincarnation/magic/gem/witch, "Stone The polishing of the setting of "Gate" has reached the level of a hard science fiction of conscience.
On the other hand, the relationship between the change of the world line and the sense of sight in the film is the most romantic setting in my opinion. In reality, everyone should have noticed the existence of the sense of sight and have been curious about it. Although brain science now has a more professional explanation, if you imagine the setting in the drama is true-the sense of sight is human The memory fragments on the line of other worlds, love at first sight or déjà vu are actually fate written long ago in another world, it is really a very desirable picture.
2: Regarding the growth of personality and role
No matter which film and television works, letting the audience see that the role growth plays a role in the development of the plot is its key scoring point, and this is also the reason why I like the male protagonist of brooch very much.
At the beginning of the show, the brooch is just a severely ill patient with a brain full of disrupting the order of world domination. He describes himself as a Mad Scientist. The time machine he accidentally discovered made him more and more conceited and once believed that the whole world was in his own hands. However, when he became a SERN After staring at him, he began to become somewhat restrained due to concerns about the safety of his companions. It wasn't until Mayuri's pocket watch stopped that he realized for the first time that the world is not something a student can make fun of at will. After that, after jumping in time to save Mayuri and failing to save Mayuri, after witnessing the world killing his childhood sweetheart in front of him in various illogical ways, he finally slowly turned into an autistic child. I just wanted to cry and beg the world to let go of Truth until it finally became numb and even wanted to use my own death to break this desperate chain of cause and effect. And every time when his string was about to break, the assistant supported him to move forward. So with the support of this genius and arrogant hentai girl, he finally regained his determination to provoke the world at the most desperate time and successfully arrived. Steins Gate is the real ending.
Here is the scene where I want to cry the most in the play: Brooch abandoned his assistant and cried forcibly announced the "Great Victory of War" scene (thanks to mamo for the wonderful dubbing). I tried my best to finally correct the world to the beginning. However, he has to abandon his lover’s assistant who has been supporting him in the process. As a lonely observer, his pain is lonely. Only Mayuri said to him, “Now, Little Gangren can I cried for myself".
In the 0 line, there are still many tortures like this. The brooch will also experience the pain of leaving the companion countless times, and finally realize that the world line/time/causal law is not something that humans can play at will, and they want to reach the ultimate. Ideal Township can only follow the laws of the world, so there is finally a "valkyrie in charge of the future battle" that opens the Steins Gate.
It can be seen that the trend of the plot in the whole play is closely related to the psychological changes of the brooch. It can be said that if it were not for such a strong male protagonist who is two-dimensional and heavy on emotions, if he could not calmly trust his assistant at any time, Steins The Gate will be an existence that can never be reached.
Three: About the plot arrangement
Many people think that the front part of the Stone Gate is too daily and even a bit boring. This arrangement is really unfriendly to the students of Zhou Mei, and it has also caused a pity to abandon the drama. Regarding the extra scenes in the first half, I have to say that this is a difficult problem for every ring-shaped narrative. No matter "Headless", "Wine of Eternal Life" or "Stone Gate", a lot of space was spent in the first half. In daily life, because if you don’t do this, you won’t be able to give people a strong empathy when the plot gradually takes off. This feeling of “nothing in this episode, but it seems to reveal some clues” to the classmates who chased fans back then. It can be said that the viewing experience is extremely poor, but audiences who are accustomed to this style should have their own immunity.
Looking back, we can see that the plot of Stone Gate is actually very compact, and all the unreasonable/violating plots in the first half are explained as an indispensable part of the second half of the plot. This kind of pleasure that the more you see behind, the more enlightened and the gradual burning of the plot, is not available in other films with less foreshadowing. From the stone door to the theater version to the stone door 0, this effect is repeated one after another in a larger closed loop, which directly broadens the audience’s vision, making the whole work spread in multiple dimensions of burning/science fiction/romance/friendship. very good. In the end, because of the attempts, efforts, and sacrifices made by colleagues on thousands of world lines, there are workers who work [irreversible restart], Liuhua [the link between morality and regeneration], and assistant [the law of cause and effect] The Dissolution of Mystery], Mayuri [The Altair at Infinity], Bon [Mother Goose Returning to Each Other] and these imperfect endings, finally gathered all the conditions leading to the true ending, and Steins Gate must exist. !
I still remember the episode when I watched the ending of Station B. In the last two minutes of ED, there were more than 8,000 neatly arranged "All this is the choice of the Gate of Destiny" barrage. Now I still feel very burning when I think about it. Only those who have watched this work carefully can express their sincere admiration.
Four: Music
*In the game and animation, the music in the "Stone Gate" work has shown first-class standards, and this part will be added when we have time in the future.
Although it has been blowing so much, "Stone Gate" certainly has its shortcomings, such as the abrupt tactics mentioned by many people of selling cuteness maliciously, setting extremes, drawing women and insisting on men. However, as far as I am concerned, I prefer these cute elements in the second dimension, so I am not disgusted with this type of setting. Another example is some small bugs in the plot. It is undeniable that they do exist, but as a transversal work, it is great to be able to fill 90% of the holes, and the rest can only be selectively ignored by the magnanimity of the audience. .
——No one knows the future, so he is like this reunion, full of infinite possibilities. This is the choice of the Stone Gate of Destiny.
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