Relive FF

Ervin 2021-12-23 08:01:33

When I first watched "Most" 4 years ago, although I felt that the characters' movements were a bit blunt, but they were also shocked by the degree of realism. It is not easy to make real people in full CG and CG, and Hollywood dare not, at most, do cartoons, backgrounds and In detail, this kind of company went bankrupt at all costs, and only digital mads like the Japanese are.

Looking at "The Most" again, I carefully studied the bluntness, and found that it was still a human expression and movement problem. Today's CG technology still has a way to process human expressions to a subtle level. The connection between the character’s reaction and the action is too fast, the action is too large, or the speed is too fast, and there is a feeling of overact. In real life, people turn their heads, swing their arms, and take steps. It is not so exaggerated, but this kind of disharmony It has also been minimized through the highest CG technology at the time.

Although the fluttering of the hair is still a bit excessive, the wrinkles of the clothes, the physical fluttering, and the skin texture has been treated quite meticulously. But some minor points are too detailed. For example, in several close-ups of Claude, it can be seen that the texture of the sweater is too sharp, which always robs the audience's attention. Especially for the shot from the back of Crowder, the back collar of his sweater is clear to the point of exaggeration, which is clearer than the texture of his hair and skin, which is an impossible problem in real-life shooting.

There is also a strong comic style in some pictures. For example, Ma Lin’s close-up is frozen on the right side of the picture, with her eyes pointing to the left. In addition, Ma Lin's movements are the smoothest.

In any case, "Most" is a martyr in the history of CG technology. The static pictures and the close-ups of the partial actions of the characters have reached the point of replacing real actors, and the fighting effects are also very exciting. I have not seen many fights. The fights in "Most" are the most tense and dazzling I have ever seen~~ plot problem , It's not worth mentioning. On the one hand, I haven't played a game, so I don't understand it. On the other hand, originally this movie didn't come for the plot and depth.

From this divergence, the 2003 animation "Fullmetal Alchemist" with the participation of Square Enix, coupled with its story structure, conception, and soundtrack, is destined to become a work in the annals of animation history. I don’t have the energy to look back at how exquisite the 51 episodes are. Just follow the original version and move forward slowly. . .

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Extended Reading

Final Fantasy VII: Advent Children quotes

  • Loz: Mother will know. When she gets here, she'll decide what's best. Now, where is Mother?

    Reno: [brushes himself off] Mother schmother... it's Jenova's friggin' head.

    Loz: Hey!

    Yazoo: I will not have you refer to Mother that way.

    Loz: You meanie!

    Rude: ...Our apologizes.

    Reno: You're ma's cool... what the hell am I saying?

  • Loz: [on the phone] I'm *not* crying.