The makeup, location, camera, weapons, and combat are all quite good and sincere. The momentary return to D-Day is magnificent, and it also evokes the game memory of the Allied death squad returning to Wolfenstein. The addition of zombies in World War II seems to have a head start, and it is bloody and exciting.
What's a little lacking is that the previous literary drama was too long, procrastinated a little, and even showed a little ambiguity between the black soldier and the heroine. When he actually entered the Nazi zombie laboratory, more than half of the time had passed, resulting in the Allied Death Squad vs. Zombies. The climax scene is a little less, not too enjoyable.
Since it's an imaginative story, it's best to go in a fast-paced and exciting direction. After a few people gather in the air, they should immediately enter the rhythm of the Allied death squads, all kinds of heroic infiltration, all kinds of Nazi soldiers die, and then the heroine joins, mysterious Signs of terror gradually emerged, and then returned to the Wolfenstein headquarters. All kinds of weird zombie soldiers must be fought, all kinds of levels must be passed, all kinds of bosses must be destroyed, and heroic dedication is also necessary. Such high-energy production can at least bring global Call of Duty, Allied Suicide Squad, Wolfenstein gamers pulled back to theaters.
The ending should naturally leave a foreshadowing for the sequel. After all, under the Polish castle and the Berlin parliament building, there are a large number of more perverted Nazi zombie soldiers and big bosses waiting for the protagonist to continue to fight.
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