Like Ghost Invasion, Psychologically More Interesting

Madisyn 2022-04-02 09:01:02

I haven't finished watching this show yet, I'm currently two hours into the fifth episode.

But I feel that it is similar to "Ghost Invasion". It seems that the parallel universe, or other fantasy, or other forms, makes people feel magical and fascinating. However, its psychological significance is more prominent and simple. For example, "Ghost Invasion" is about seeing and not seeing, love and control, etc., while this play uses more complex arguments to express simpler meaning.

First of all, I would like to mention a little bit of psychological knowledge: Psychological research has found that if the baby has a particularly good interaction with the mother, that is, the baby has needs, and the mother will meet it. During that period, the baby will feel that he is omnipotent, almost It feels like the whole universe will revolve around him (the giant babies currently on the market are based on this).

Of course, when children grow up, they will easily blame themselves. For example, when parents quarrel and want to divorce, many children will blame themselves for not being good enough, etc., and take on a lot of things that do not belong to them. responsibility and turn on self-blame mode.

Now let's go back to the show. From the first episode to the second hour of the fifth episode, the show is all about the different endings caused by various choices. However, various choices revolve around the day when his mother went to visit his grandparents, so it can be seen that the male protagonist Stephen has been blaming his mother for missing the 8:30 train because he was looking for a baby and delayed the time. . When he saw the book about games that his mother left behind, when developing the game of choice, it also triggered and started the consequences of real-life choices: so he began to constantly review each consequences of this possibility. And of all the possibilities he has tried in the second hour of the fifth episode so far, none of them have achieved his ideal ending.

Secondly, I would like to mention a little more psychological knowledge. All kinds of human emotions are actually normal, some anger and sadness, etc. Maybe we could suppress it at the time, but suppressing it does not mean that it disappears. Emotions are always there. Therefore, the most important thing is to ease the emotions. At the same time, if you have read the book "The Witch Must Die", you will find that, in a sense, the witch in fairy tales basically refers to some emotions or thoughts that are not so "good", such as the destructive power of the dark side of human beings. So I think the most important point in that book is: reading fairy tales is not only to see the good side, but also to teach children to recognize that there can also be dark and destructive sides. In fact, many times, when we fully realize that the world and people are both good and bad, so that when some "bad" emotions or thoughts appear in our own hearts, we can recognize it at the very beginning and will not fight to suppress it. live. In this way, if you try to get rid of it at the beginning, it will not become stronger because of repression, and the destructive power will be stronger in the end. Outbursts hurt others, and failure to burst out eventually hurts inward.

Let's go back to this play. In this play, after Stephen's mother passed away, there was a lot of anger in Stephen's heart (the devil in his game is just like the witch in the fairy tale). He didn't know how to deal with or release this anger in his heart, so he didn't touch it, but when the boss chose to surrender to the devil during the trial game, he found that he hadn't written that paragraph at all.

Then he went back, and with the help of the development of the game, he began to have to face his inner anger, he told his counselor that he hated his father, but the counselor only mentioned it in general, and it could not change the past. The anger in his heart was still not released. Combined with Deadline's pressure, he's stuck in a predicament either in game or in life, with no way out. He can't find a solution, so the various endings of the story are always unsatisfactory.

In fact, the existence of this world is composed of all of us, and the direction of things is influenced by the choices of all of us. The parallel world mentioned in the play is actually like Schrödinger's cat. There are two possibilities before opening, and after opening, there is only one possibility. Like the choices mentioned in the play, our own choices do affect the direction of things, but the direction of things is not only determined by us, but by the common choices of all people.

Therefore, we are only Human Beings, and many things are beyond our control. We must accept this sense of powerlessness.

I will write it here for the time being, and I will read it later and continue to update it.

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Extended Reading

Black Mirror: Bandersnatch quotes

  • Dr. Haynes: The past is immutable, Stefan. No matter how painful it is, we can't change things. We can't choose differently with hindsight. We all have to learn to accept that.

  • Stefan Butler: I've actually had a bit of breakthrough with the game. I think I'd got bogged down before, but now I can see.

    Dr. Haynes: So you finally finished it?

    Stefan Butler: Finished, delivered, everything. I'd been trying to give the player too much choice. So I just went back and stripped loads out. And now they've only got the illusion of free will, but really, I decide the ending.

    Dr. Haynes: And is it a happy ending?

    Stefan Butler: I think so.