First, talk about several aspects of appreciation:
The first of all, I am very fond of the way the storyline of the movie is bridged: the protagonist's family was introduced to One of the Funny boys (let me call it that) by a familiar friend, and then They visited politely and borrowed eggs, and then the situation turned absurdly and normally into abusive beatings, and then the hostess introduced Funny Boy to another friend in the process of looking for a dog, and it went smoothly without any sense of disobedience. So at the end of the movie, the egg was borrowed again and it went smoothly. There is nothing more adept than defrauding the trust of a familiar subject as it should be, and the victim acts as the referrer time and time again, without exception.
Secondly, the overall rhythm of the movie is relatively slow or even stagnant. This is not to say that blood splattering and fighting are not scary or frightening. On the contrary, every time this happens, the director always points the camera to other innocuous pictures, such as Paul looking for food in the refrigerator lightly and happily. Yes, only the sound is left for us to imagine endlessly; we can't close our eyes to avoid it, we can only listen carefully, lest we miss any details, this feeling is the real torture.
Thirdly, controls and gameplay are highlighted throughout the film. The perpetrator's control over the victim is not so much a physical restraint as it is a mental implant. Play or not? The protagonist's family never wants to play, but it's not up to them to decide. Funny boys "fascinately" implanted the ability to play games to change the fate of the protagonist and the audience, but in the end they really played a "Funny Game". It has to be said that the game Cold and Warm looks so relaxing and enjoyable, but it makes people shudder.
Second, tell me what the film is actually showing:
I very much agree with the so-called "media satire" statement I saw earlier. Some media is a very cheesy but family thing, and its erosion of you is also difficult to examine overnight. It is introduced to you by the person you trust most, and it is polite and irresistible; it angers you but looks innocent, you can't do anything about it; it hurts you, but it says you are unreasonable first; It lets you decide what to watch, because it has guessed your mind and can control the pace at will; it starts poisoning from the youngest person, cold-blooded and ruthless and powerless to fight back. Indeed, as the film says, Paul has been talking to us, we are both audience and participants, without exception, behind bars, manipulating the direction and tempo of this medium. Civilian heroism does not exist in the media world, sorry, the remote control can rewind and start again.
View more about Funny Games reviews