Players who enter the sensory game need to open a small hole in the back, and then use a soft umbilical cord to connect their nervous system with a squishy, sticky weird creature. For such crazy behavior, the only disinfection measure is to smear a little saliva on the interface when inserting the umbilical cord. This setting is nothing more than making the audience feel the danger of the game. that's the truth.
At a demo conference, video game queen Arila Geller was assassinated and fled to the country with rookie guard Ted Pico in a panic. Arila enters the game world with Ted in order to check whether the drive for her new game "X Contact" is safe. Unexpectedly, the plot of "X Contact" is also a variety of conspiracies and battles around sensory games, which are very similar to the dangerous atmosphere in reality. The two shuttled between the game and reality, and gradually felt the unreality of the world around them. Sure enough, after some melee, the third-layer structure opened. But the ending was not happy and peaceful. When the two took out their pistols to subvert the characters, the confusion caused by the indulgence of the game and the cowardice of reality also pushed the fear into an endless abyss. Just like the reason for the assassination of the video game expert in the film: "Because you distort reality."
The characters and plot of "Sensory Game" seem to be messy, full of betrayal, lies, and reversal, but this is exactly what the film wants to show. 's theme: the illusory reflection of reality with chaos and anomaly. Since the picture of the game is indistinguishable from reality, the basis for players to identify it can only be the abnormality of its logic. But if the real world becomes equally absurd and impermanent, the only boundaries between the two will be completely broken. In this chaos, the link connecting different dimensions - the game - is the only center of each world, and the frenzy and fear generated by it just revolve, collide, transform, and fall endlessly around this central axis.
I really like the gun made of bones in the movie. The disgusting and creative design adds a little cult flavor to this sci-fi movie. Its appearance not only blurs the boundaries between reality and games, but also highlights the rough, frightening, and fishy smell of technology abuse. A bunch of misshapen amphibian breeding plants, combined with a bloody processing plant, can actually produce the most elaborate game drives. Perhaps, those mutant creatures are suggesting the mutation of technology that confuses reality and fantasy.
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