They are all alone, or two people separated by two places. For the dream in their hearts, they persevere and work hard. Even if they are helpless and frustrated, they persevere.
Seeing Jonathan Blow standing alone in a dimly lit room, the monitor on the opposite side tapped the code, that profile figure, lonely and strong. As a coder, I like that scenario.
I am also a half-independent software developer myself, and together with MK2 in another city, I work hard to make it better for a product that may not be a dream. Although it doesn't make money, maybe just for those compliments and vanity, we've been sticking to it, trying to allocate some time to improve and fix bugs.
Phil said that he definitely cares about other people's comments and opinions on his products, and the 11K wrong Facebook likes really made him feel particularly excited.
It turns out that we are all the same people, so I was very moved when I saw it. We will also go to google and Weibo to search for the user's evaluation of FaWave. When we see a blog writing an article about FaWave, we will send it to each other, and then secretly feel happy in our hearts.
Really, when the product you make is recognized and praised by others, it is the happiest. That sense of achievement is the most intoxicating.
Edmund McMillen and Tommy Refenes' Super Meat Boy reminded me of Sina Weibo's app square when it didn't get recommended when it was launched on xbox. You are an independent developer, and others don't take you seriously. At this time, in addition to anger, there is only helplessness left.
Just to commemorate those days of persistence, both past and future.
View more about Indie Game: The Movie reviews