The film starts with a linear narrative, explaining the background of Moses' survival.
When Moses grows up (will definitely) discover his own life experience, here the opening plot is restored through murals, which will not be repeated in form, and ensure the coherence of the plot.
The 2D element of the mural itself, as one of the symbols of wisdom in ancient Egypt, is more flexible and not obtrusive when used in 2D animation. [Turn] Moses' self-identification and decision to lead the liberation of his own people.
The plot of this section does not show the big scene of the ancient battlefield, but uses the will of "God".
【合】The big scene you are looking forward to is coming, the hand-to-hand combat between people, and the manifestation of the magic power of God and God. Blue and yellow finally merged with each other.
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The lens language is rich, and here is one that I like very much. The buildings that were originally neat and low are displayed in a well-ordered manner by panning the camera up and down. In the same way, the long shot of the old pharaoh's construction of a portrait contains both height and depth, and the scale is huge and the project is complex.
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