The first 13 words:
High-level hot-blooded animation, the kingly frame embellishes the core of evil
Many people say that "Curse Back to War" is the orthodox successor of Wang Dao comics. I don't quite agree with this statement. Because I think that although the framework of "curse" is the framework of the kingly way, the "correct death" it discusses, "what if the person you save later kills more people", etc., are full of the ideological core of the evil way ( Because there is no standard answer, it is difficult to reach an uncontroversial happy ending like "friendship efforts win").
I love how Spellback tries to address these issues.
I also like the "correction" of some common problems in traditional hot-blooded comics.
For example, the configuration of the protagonist's four-person group.
Student group:
Knotweed is a rare protagonist who does not stand on the moral high ground and can truly understand the experiences and feelings of others (seemingly "brainless" is actually very smart);
Fu Heihui is a second male who seems to be "unhappy" but has a particularly good relationship with "no brains";
Briar Rose is a super handsome girl who loves beauty and shopping, but is disdainful of men.
Teacher: Gojo Satoru is the real ceiling, not just the tears in the early stage and the later stage when the protagonist cannot keep up with the growth.
Another example is the setting of the game.
By explaining one's own spells (= exposing one's own abilities), the effect setting can be enhanced, and the explanations of the abrupt moves in the traditional hot-blooded romance become reasonable.
The arrangement of many battles is also more reasonable. When the protagonist group chats on the battlefield, time will not stop. The villain will react after the initial mistake and interrupt the chat.
I also like the beautiful and sassy style.
Especially the mouth of the dog roll in the OP, really~~~~~~~~~
Therefore, my perception of "Curse Back to War" has been stable at a relatively high level in the [good-looking] area.
Next, let’s talk about why I couldn’t rush to [Super Beautiful].
For one, the narrative rhythm is a bit subtle.
For example, Chapter 5. The first half of the battle (the protagonist dies), the second half of the daily life is a little strange. Make the death of the protagonist seem like a trivial matter. Although the two people except the first grade were very sad, the other people's reaction was very small, which showed that the death of companions in the world of conjurers was common, and the conjurers restrained their emotions and looked forward. But... I feel that I can really give a little more to the emotional impact of the protagonist's death...
Second, the teaching arrangement of the High School of Magic is lack of reflection.
In Chapter 5, it was mentioned that the wild rose knew the knotweed for half a month. In Chapter 4, the knotweed asks what the "account" is. That is to say, Hu Zhang entered the high school for half a month, and he didn't even know what the account must be used when performing the task. When Wujo Satoru gave the knotweed training, he also accepted the spell for the first time. These concepts are very basic concepts, but the knotweed has been unknown for a long time.
On the other hand, Fu Hei and Bian Qiangwei went directly to the training with the seniors and did not attend regular classes.
One has to wonder, is there really a teaching arrangement for the Conjuration High School? Could it be that they just gather the children here and teach themselves the rest?
Third, the author's creative design power is insufficient.
For example, the author clearly arranged reasonable reasons for everyone's school uniforms to be different, but in fact the school uniforms designed are just average. If they were designed by clip aunts, they would definitely be fashionable enough to be bought out around the collaboration. A few monsters with specific intentions (such as volcanoes) are quite satisfactory (but a little too cute), but the abstract concept of hatred is weak, and cannot reflect the characteristics, the strength of the magic spirit, the ability and the shape correlation are not strong enough (such as small Strange, many bosses look like humans wearing head-to-toe tights).
Fourth, although the fighting scenes are good-looking, the battle lacks imagination, and you will get tired of watching too much.
There are basically two types of battles in "Curse Back to War", one is melee combat with various shots rotating and flying around, and the other is opening the field, posing, zooming in and playing handsome.
The picture is good-looking, but if you watch too much, you will get tired of aesthetics.
The attribute restraint is too single, and the changes in combat applications are too few. It is difficult to use these to speculate on the moves and the outcome of the enemy and the enemy after encountering each other, and compare what the author does.
For more information, please see this video http://www.bilibili.com/video/BV1VA411473G which is more detailed.
The last 11 words:
The production is still beautiful, but the narrative shortcomings are obvious
The last 11 episodes (14-24 episodes) of this season are mainly about the Kyoto sister school exchange meeting, including:
Chapter 14 The members of the two schools meet, and the knotweed returns to the team.
In the first half of episodes 15-18, team battles, all kinds of pairings.
From the second half of episode 18 to episode 20, battle against the intruding Curse Spirit and Curse Master.
Chapter 21, the Kyoto sister school exchange meeting ends (playing baseball).
Chapters 22-24, the Eighty-Eighth Bridge Incident.
These 11 episodes continue the strong advantages of the previous 13 episodes, such as sufficient funds, careful production, beautiful graphics, and sassy and handsome characters, but they also expose to a greater extent the "fighting lack of imagination" I mentioned when I wrote the new episode last quarter. , if you watch too much, you will get tired of it" and "the narrative rhythm is subtle", which has led to a decline in the perception.
These problems are more obvious in the Kyoto sister school exchange meeting (episodes 15-20) where the number of battle scenes has increased and the narrative rhythm has slowed down. Therefore, taking these few words as an example, I will explain in detail the reasons for the decline in perception. (The overall compliments and concerns were said last quarter and will not be repeated.)
Reason 1. There are many problems in the battle itself
From episodes 15-20, this season has presented the knots VS Dongtang, Maki VS Sanwa, Panda VS Mechamaru, Wild Rose VS Nishinomiya, Maki VS Zhenyi, Megumi VS Kamo; Kamo, Megumi, Goumaki VS Hanami → Maki , Hui VS Flower Royal → Knotweed, Dongtang VS Flower Royal → Wujo VS Flower Royal (seconds), Kyoto Principal VS Shaved Cursor (interrupted), Diva VS Single Ponytail Cursor (interrupted) These 12 fight scenes, I only like Maki VS Zhenyi, Huzhang, Dongtang VS Huayu's most of the after unwrapping the package and zooming in, the satisfaction rate is less than 20%.
①The screen doesn't have the money or time to draw so detailed, so I rely on the explanation to make it up.
For example, Briar Rose VS Nishinomiya, Briar Rose explained, "The wind of magic power is so strong that it makes me float, mixed with dust and branches, it hurts to death, and even the flesh will be cut off if I'm not careful", but in the picture she not only There is no floating, and the skin is clean and beautiful, and there is no trace of being touched by the dust branches.
②The psychological description is too long. The normal speed fights can't finish the long words, and the slow motion and close-up shots are used to drag the time.
For example, the fight between Huzhang VS Dongtang is accompanied by the psychological description of Dongtang. In order to let him "speak" to the audience what he thinks, there are many strange slow-motion and close-up shots when the two are fighting. It's just ink and doesn't burn.
The counter-example is the fight between Huzhang, Dongtang VS Huayu, where Dongdongtang thinks about countermeasures (20 words). There is a clear picture of what he is thinking and cooperating with his thinking, so it will not destroy the tension of the battle.
③Introduce the ability settings of both sides while fighting, "I'm dead. I lied to you."
For example, in the fight between Panda VS Mechamaru, although there are many rounds, because the respective abilities of Panda and Mechamaru are only disclosed by the author in each round of this battle, as a spectator, there is absolutely no way to guess whether the two will win or lose. Maybe, it can only be what the author says. The viewing experience is simply: A makes a small move → B is knocked down, "Ah, I'm dead" → A prepares to go to the next battlefield → B stands up, "Hey, I lied to you" → A enlarges the move →B was hit, "Ah, I'm done" →A is ready to go to the next battlefield →B transforms, "Hey, I also have a big move, now I'm better than you".
The counter-example is the fight between Maki VS Zhenyi, knife VS gun, quick movement and little resourcefulness, inserting memories at the right time to strengthen the bond between the two sisters, when Maki and the audience were surprised by Zhenyi's moves, she introduced her spells appropriately and concisely. ,very exciting.
④The lines are too long and destroy the fighting rhythm.
For example, the fight between Megumi VS Kamo. In the first 10 seconds of 10 minutes and 50 seconds, Kamo found that there was a shikigami behind him rushing out. Kamo turned around to block the shikigami, and the shikigami suddenly disappeared in an attacking stance. Kamo realized that it was a bait and hurriedly turned back. For 20 seconds starting at 11 minutes, Kamo kept the same posture as Megumi explained and released a new shikigami. In the first second from 11 minutes and 20 seconds, Kamo remembered that he was able to move as quickly as he could, and then he was washed away by the water in the next second. Just... was the 20 seconds in the middle being immobilized? Seeing that the mage even explained and chanted, didn't he hurry up and interrupt?
⑤ The key turning point of the war situation is missing.
For example, the fight between Huzhang, Dongtang VS Huayu, in Chapter 20, it was the cooperation of Huzhang and Dongtang to restrain Huayu step by step, so that Huayu was attacked by the enemy, and it was too late to fight back, and then after the animation was halfway through, Huayu and Huzhang and Dongtang have come and gone... What happened in the middle? Even if you add Hua Yu's psychological description, "It's a good strategy, but I'm used to it!" and then put a tree ball to help yourself, it won't appear that the situation has changed so suddenly? !
For example, in the fight between Maki VS Mitsuwa, how the two moved from the side of Megumi VS Kamo to another, and how they changed from a close combat state to a far away chat state is not drawn. How Megumi VS Kamo moved from the forest to the building is also not drawn, but since you are chasing me when you appear in the building, it is slightly better than Maki VS Miwa.
For another example, Wutiao broke the account and sounded the horn of the end of the plot between the intruding curse spirit and the curse master, but how did Wutiao break the account? Have you been working hard but couldn't break through, or did you think it would be a big problem if you didn't get in, but what happened later changed your mind and quickly broke the account and ended the battle? totally no idea.
⑥The combat power is ambiguous, and whether the attack is effective depends on the explanation.
For example, in the students' wheel battle against Hanami (Kamo, Megumi, Gomaki VS Hanami → Maki, Megumi VS Hanami → Knotweed, Todo VS Hanami), Kamo, Maki, and Megumi's attacks did not work well , and the attack of knotweed and Dongtang are useful, how to reflect this? It is not based on the attribute restraint caused by different attack methods, not based on the reaction of the two parties in the moment of hitting, but based on the result screen after each attack is completed after the two sides are separated, and then Hanami himself comments on the attack effect (commentary). That is to say, without seeing the result screen, the audience can't guess whether the attack is effective, and without hearing the comments of Hua Yu himself, the audience can't guess why the attack is effective/ineffective, because the author did not give Any basis for the audience to guess. This gives people a feeling that the strong combat power system is all bullshit. I also mentioned this issue last season, but this time it was especially obvious because the opponent was the same person (Hana Yu) and the number of people participating in the battle (6 Kamo, Megumi, Gomaki, Maki, Knotweed, and Todo).
The second reason is that the personnel scheduling situation is ambiguous
①The group battle is described in multiple lines, but the scheduling of each person is not clear enough, the front and back plots are not closely connected, and the time line is chaotic and blank.
Let's take an example with a small time span to explain what is meant by "the time line is chaotic and blank."
Before the OP of Chapter 18, Megumi vs Kamo.
After the OP of Chapter 18 (4 minutes 50 seconds), Miwa received a call and fell asleep in the forest. (The one who called her later was Gouju, and Gouju noticed something abnormal.)
At 5 minutes and 25 seconds, the teachers in the observation room found that San Lun was asleep, and the nunnery girl got up and said, "I'll go, I can't leave her in the forest where the curse spirits wander." The principal of Kyoto, who heard her say this, recalled the plan B of killing the knotweed (it took 1 minute and 15 seconds), probably because she thought that the Ann Dada going to the battlefield would not hinder her plan? Say "Yeah, I'm worried about three rounds, let's go".
At 6 minutes and 50 seconds, the camera returns to the dog roll in the forest, and he finds that something is not right.
At 7 minutes and 16 seconds, Goumaki saw the instant death of the quasi-first-level curse spirit thrown into the battlefield by the principal of Tokyo, and the villain, the curse spirit Huayu, appeared.
At 8 minutes and 08 seconds, the camera shows the battle between Megumi and Kamo in the building.
At 12 minutes and 10 seconds, Megumi, Kamo, who shot the building, and Gouma, who escaped to the building, converged.
At 12 minutes and 28 seconds, the camera returned to the observation room, and all the spells were ignited. The teachers found it wrong.
Given that An Diva was still standing in front of her seat at this time, it was reasonable to suspect that the time when the spell was lit was immediately after the principal of Kyoto said "Yeah, I'm worried about Miwa, hurry up". Otherwise, the nunnery girl who got permission from the principal should have already left.
When the corresponding spell spirit is removed, the spell will burn. Therefore, the burning of the spell at 12 minutes and 28 seconds should be the same time point as the 7 minutes and 16 seconds when the quasi-first-level spell spirit was removed.
In other words, the timelines of the observation room (teachers), the forest (dog roll), and the building (Mei, Kamo) are roughly like this:
The height of a unit is 30 seconds, and it can be seen that the entire timeline jumps violently.
"Which time follows which time" and "who is doing what at the same time" are difficult to sort out, not to mention an intuitive and clear feeling when you just look at them. And this problem is not only a problem within a sentence, but between words and words, this problem exists widely.
After clarifying the meaning of "the timeline is chaotic and there are many blanks", let's look at the situation in the group battle part [comb and complain directly in parentheses].
The game starts with both sides acting together.
[Kyoto] Dongtang raided, [Tokyo] sent Knotweed to keep Dongtang in check, Maki and Megumi, Panda, Goumaki and Brismoe group acted separately.
Knotweed VS Dongtang fought for about 5 minutes.
[Kyoto] Nishinomiya found the position of the knotweed in the air, and Kamo, Mayi, Mechamaru, and Miwa surrounded and killed the knotweed according to their reported position, but were stopped by Todo.
At the same time, Hui and Panda, who found that the [Kyoto] party group was located near the knotweed, each noticed that the [Kyoto] people might want to kill the knotweed. It was arranged to continue hunting the curse spirits.
Megumi Shikigami shot down [Kyoto] Nishinomiya. Kamo, who saw Nishinomiya being shot down, sent Maui and Mechamaru to support Nishinomiya. As soon as the two left, Maki rushed out to fight the three rounds, and Megumi rushed out to fight Kamo.
Nishinomiya, who was shot down, landed on the tree. [I don't know why I planned to go back to confirm the safety of the knotweed.] Panda and wild rose appeared under her tree. 【← Question. Actual action and plan deviation, it does not explain the reason for the change. 】
As soon as the screen changed, Megumi and Kamo 1VS1 talked for about half a minute.
Knotweed VS Dongtang fought for about a minute and a half. Dongtang yelled "No!!!"
The screen changed again, [who was originally with Megumi and Kamo and was clearly fighting before] Maki and Miwa, in a non-fighting state, heard Dongtang's roar, and the two chatted for a month and a half. 【← Question. Regarding this position transfer, Maki said, "Why did you leave Kamo and hide the warlock from your own people?" as an explanation, as if to imply that Miwa was fighting and retreating during the battle with her to lead her away from Megumi, next to Kamo. But you have to draw this process? There is no need to draw the whole process, there is a transition that the three rounds lead Maki to somewhere else + the two people heard the roar of Dongtang during the fight, and at the same time they were attracted and stopped to chat for a few words at the same time. In this way, the personnel scheduling situation is more intuitive and more intuitive. Is it smooth? Now, before the camera cuts away, I'm playing, and the camera cuts back and changes to another place to look at the stand, so that the two of them are teleported over by others, and they don't respond for a while, so they don't continue to fight. 】
The screen turned again, Huzhang VS Dongtang chatted for half a minute.
【↑Summary. So far, it's a team battle ①, forming a situation in which Knotta VS Todo, Megumi VS Kamo, Maki VS Miwa, Panda & Brisbane VS Nishinomiya, Maui & Mechamaru go to Nishinomiya, and Goumaki hunts the curse spirit alone. 】
Huzhang VS Dongtang chatted and played for about 4 minutes.
At the same time, panda, briar and Nishinomiya are over there. In front of the city of wild roses, the screaming array seemed to be uttering nonsense and trying to force Nishinomiya to count. Suddenly, a bullet knocked down the panda, and the Mechamaru [who was sent by Kamo to support Nishinomiya in the previous episode] appeared. Nishinomiya went down the tree and told Mechamaru that the briar rose was handed over to him. Panda got up and faced the mechanical pill.
Panda VS Mechamaru chatted and played for about 14 minutes. Mechamaru lost and abstained from the battle. Panda asked the mechanical pill to borrow a phone, but did not know who to call. 【← Doubt. At this point in time, everyone except the dog roll should be fighting? After that, the panda seems to be hunting the magic spirit? 】
【↑Summary. So far this is the team battle ②, mainly to explain the panda [win, where to go next? ] VS Mechamaru [defeat, quit the battle], continue to explain a little bit of knotweed VS Dongtang, Megumi VS Kamo, Maki VS Miwa, Brie VS Nishinomiya has not yet explained, Zhenyi seems to be still going to Nishinomiya, Goumaki hunts the curse spirit alone middle. 】
Maki VS three rounds fight for about 2 minutes. Maki took three rounds of the sword. 【← Doubt. It seems that the three rounds have not withdrawn from the battle? 】
Briar Rose VS Nishinomiya chatted and fought for about 5 and a half minutes. 【← Question. In the process, Nishinomiya used a resentful tone to madly and wild roses to introduce the misery of Zhenyi, and the unreasonable oppression that the magic world requires women to be cute and powerful. When I was chasing it, I was at a loss when I saw this, and I thought it had nothing to do with the wild rose. The wild rose is neither a Buddhist monk nor a magician, and it is not even a friend who participates in the same competition, and she What are you talking about playing this game? This time, in order to sort out the process, I read it all over again, only to find out that in the last episode [=7 days before the chase] before the debut of Mechamaru, when he called out in front of the Wild Rose City, he said, "Especially the low-profile version of Makikaku. Sister, is it Zhenyi?" Nishinomiya angered. After Nishinomiya went down the tree, Kazumamaru asked himself to deal with the wild rose, and said, "I will teach you the hardships of Zhenyi and the meaning of a woman's life as a magician." subject. I don't know how other people are, but I chatted while fighting Panda and Mecha Pill for most of the episode, one recalling how I was born & three modes of introducing myself, one introducing myself not a curse but a human being & expressing After I used my own feet to stand with my seniors and peers, I experienced Maki and three rounds and won. I really don't remember what Brie and Nishinomiya said before and after Mechamaru came out seven days ago. This led me to think that Nishinomiya's tirade was forcibly explaining the situation of Zhenyi during the follow-up, thinking that it would pave the way for the confrontation between the sisters. 】
Briar Rose VS Nishinomiya, when Briar Rose was about to win, [Mingming and Machimaru started from the same position at the same time, I don't know why they arrived now] Zhenyi knocked down Briar Rose with a pistol at a position barely within range. Briar is in a coma. 【← Doubt. Does this count as quitting the fight? 】
Zhenyi called Nishigong and asked her to fly back to the sky to guide everyone.
[Finished with three rounds] Maki, [I don't know when I returned to the woods from the water's edge, and found Maki accurately, just when she was calling] appeared.
Maki VS Mayi fight for about 8 minutes. Really hopeful. 【← Doubt. But should Zhenyi not quit the battle? 】
【↑Summary. So far it's a team battle ③, explain to Maki [then go to the true base] VS three rounds [lose, but it seems that he didn't quit the battle? ], Wild Rose [Almost win, was stunned by a sneak attack by Zhenyi, does this count as quitting the battle? ] VS Nishinomiya [back to the sky navigation], Maki [win, where to go after? ] VS Zhenyi [Failed, but doesn't seem to quit the battle? ]. I explained to Panda [Sheng, and then hunting for spell spirits? ] VS Mechamaru [defeated, quit the battle], and Megumi VS Kamo has not yet explained, and Khuzhang VS Dongtang should not have finished. The dog roll is hunting the curse spirit alone. 】
Megumi vs Kamo [I don't know when they hit the building from the forest, and then again] fought for about 6 minutes.
The gap explained that Goujuan used the mobile phone of the mechanical pill to call the three rounds, so that the three rounds fell asleep. 【←Solution & new doubts. It is speculated that the unexplained part of the plot is: Panda used the mobile phone of the mechanical pill to call the dog roll on the roof of the building complex. Why don't you get the phone and make a call, but make a call after running into the forest alone. In addition, Jade Dog, who was originally with Megumi, came to Goumaki at some point. 】
Curse spirits appear, Megumi, Kamo, Touma VS [curse spirit] Hanami.
Teachers who found anomalies also went to participate in the battle.
【↑Summary. So far it's a team battle ④, explain Megumi VS Kamo, explain the dog roll [telephone spike] VS three rounds [sleep, quit the battle]. Then came the villain. I thought that there would be a further explanation of Huzhang VS Dongtang, which gave a shot of looking up at the sky. There should be no later text. As I explained before, Mechawan should have completely withdrawn from the battlefield, Nishinomiya should be navigating in the sky, Brie seems to be in a coma alone, Maki, Zhenyi, and Panda's position status is unknown. 】
To sum up, from the beginning of 1VS1 to the appearance of the villain, what did everyone do:
Knotweed VS Dongtang;
Hui VS Kamo;
Panda first blocked the West Palace with Wild Rose, and then VS Mechamaru. After the victory, he used Mechamaru's mobile phone to call Goujuan. After giving Mechamaru's mobile phone to Goujuan, he didn't know what to do, but on the way, there was only one. spell;
Wild Rose and Panda blocked the West Palace first. After Panda left, they VS West Palace. When they were about to win, they were thrown into a coma by Zhenyi's rubber ejection;
Maki VS three rounds, grabbed three rounds of guns and ran away to find Zhenyi, VS Zhenyi, I don't know what to do after winning;
Goujuan was arranged to hunt the curse spirit, and he took the jade dog to look for it, but he couldn't find one. He answered the call from the panda halfway, and got the mobile phone of the mechanical pill and fell asleep for three rounds (why didn't he also sleep other people by the way?) , find the villain invasion, and escape strategically;
Dongtang VS knotweed;
Kamo VS Megumi;
Mechamaru quickly felt near Nishinomiya, VS Panda, was hammered and quit the battle;
Nishinomiya was flying and navigating in the sky. After being shot down, VS Wild Rose was rescued by Zhenyi and then continued to navigate back to the sky;
Zhenyi clearly set off at the same time as Mechamaru, but arrived near Nishinomiya a century late. After successfully attacking the wild roses, she was defeated by Maki, and she didn't know what to do after that;
Sanwa was robbed of the weapon by Zhenyi, fell into a coma after receiving the call from Goujuan, and withdrew from the battle.
From the above analysis, it can be seen that:
1 The difference in the number of each character's running field is particularly large.
It's easy to make people feel that "there have been a few fights over there, and you two haven't finished fighting yet".
2 The meaning of the outcome of the fight is unclear.
In other words, it took so long to draw so many fights, but what does it mean to win and defeat? Last quarter, I fought with the magic spirit, and the task of winning the magic spirit is over. This quarter, you played against a friend school, and if you won the match, how would it affect the outcome of the team battle? Can it cause the other party to reduce staff? Still earning points?
Seeing that Mechamaru gave a prompt to abstain and quit the battle after losing the battle, I thought that winning would cause the opponent to attrition. But the other losers, including the comatose Briar, have not given any hints. Can they continue the game or should they quit the game?
Continuing to watch them fight with such doubts, we didn't know until the episode 18 of the three rounds of sleepiness that we abstained from, and we didn't know that the three rounds, as the loser of VS Maki, could still continue the game.
So, what are they doing every two of them calling back and forth? Does it affect the outcome of the game? Are you calling the teacher purely to show your strength? (Just to introduce characters to readers?)
3 The movements of the characters before and after the battle are unclear.
Why did the wild rose and panda who were planning to support the knotweed go to Nishinomiya? Why did Gouju, who was originally in charge of hunting curse spirits, suddenly VS three rounds? When did the panda pull out a curse spirit? Has he switched identities with Gouju to become a Hunting Spellbearer? Or just a coincidence? Why did Shinei, who set off at the same time, arrive at Nishinomiya so much later than Mechamaru? Why did Maki happen to appear near Maki after three rounds? Wait, wait, nothing is explained.
Why did the character come here to start this fight, and where does he go after the fight is over? For many characters, the author neither explains the origin of the characters, nor leaves clues as to where the characters go, which can only be known when they appear next time or are mentioned. And the plot frame of the two-two fights and then explained one by one, and the interval between the characters' appearances is very long, which makes the character's whereabouts more and more mysterious, and it always pops up suddenly at the time of the drama.
The combination of these many problems has led to a fight that should have been very cool, and there is an inexplicable feeling of "it's so long, how can it end". In addition to the good visual effects, it only plays a role in introducing some characters, and it contributes about nothing to the overall promotion of the plot. (If there is no villain magic spirit suddenly intruding, the team game should end by killing NPC magic spirits. However, the author did not give any shots to the people responsible for this part of the task. The dog who was in charge of PVE = hunting magic spirits did not kill any of them. Curse spirit, suddenly PVP=VS for three rounds when it appeared again. One of the curse spirits that Tokyo killed was done by pandas. A curse spirit, but who killed it when and how? There is no positive description at all. When I wrote this, it suddenly occurred to me that it should be the one that was killed when Dongtang VS Knotweed.)
② The cursed spirits and cursed masters who entered the battle are basically single-line, and the plot progresses quickly, but there is still the problem of unclear personnel scheduling.
The part of the cursed spirit and the cursed master who broke into the battle basically only wrote about Kamo, Megumi, Goumaki VS Hanami → Maki, Megumi VS Hanami → Knotweed, Todo VS Hanami → Wujo VS Hanami (seconds) A single line that keeps pushing back the timeline. The other two Kyoto principals VS bald curser (interrupt), songstress VS single ponytail curser (interrupt) are all passing by.
So compared to the team battle, it won't make people feel very long. But other problems remain.
1 The movement of the characters is unclear.
For example, as we mentioned before, the five broken accounts sounded the horn of the end of the plot of the intruding curse spirit and the curse master, but how did the five broken accounts? Have you been working hard but couldn't break through, or did you think it would be a big problem if you didn't get in, but what happened later changed your mind and quickly broke the account and ended the battle? totally no idea.
Another example, when the singer VS the single ponytail curser, Brie and Zhenyi suddenly appeared. How did they get together? Wasn't Briar in a coma before? Why did you wake up? Could it be... Zhenyi realized that something was wrong when she saw the tent down, so she hurried to wake up the comatose Briar Rose?
Another example, before the singer VS the single ponytail curser, called Nishinomiya and asked Nishinomiya to go directly to the whistle. But the problem is that the teachers rushed to the battlefield before, and only gave the principal of Kyoto, the singer, and Gojo Satoru the shots, and did not mention where Mingming went. The whistle is also mentioned for the first time in the Kyoto sister school's saving meeting. Before the teachers in Tokyo were only the principal and Gojo, it gave the impression that she didn't come to Kyoto at all... Speaking of which, what about the Tokyo principal? Where has he gone?
2 Timeline confusion.
For example, in the part of the principal of Kyoto VS the bald curser, at the end of the 18th chapter, the principal of Kyoto took out the guitar, played a note, and then switched to Hana Yu's side, until the line of sight came back in the second half of chapter 20, the principal of Kyoto played the guitar and cursed the bald head. The teacher thought, "Oh, so this old man used himself as a speaker", and he felt that the timeline directly followed the end of chapter 18, but... If the principal of Kyoto and the bald curse teacher only fought for a few seconds, then Hana Yuna What's the matter with the long-term wheel battle?
The third reason is that the setting introduction and character modeling are not completed, resulting in insufficient emotional rendering, making it difficult for the audience to empathize with the actions of the characters.
For example, when Panda VS Mechawan, Mechawan was furious and killed because of Panda's sentence "We are the same curse". The reason behind this is that the mechanical pill is a human, but because of physical reasons, he can only remotely control the skeleton to live, and he feels very painful for this. And the panda is obviously a curse but can live like a human, he is jealous of the panda. In the subsequent fights, the author interspersed, telling the audience what a skeleton (man-made fighting puppet, not a human) is through the panda's life experience, and also introduced the situation and wishes of the mechanical pill. That is to say, at the time when Mechawan was furious because of the panda's sentence "We are the same curse", the audience didn't know what the curse was, nor what the Mechanica was angry about. The author's design for the reflection of the panda and the mechanical pill is very exciting, but his arrangement of the first setting and the sequence of character information disclosure, so that this kind of excitement cannot impact the audience's heart without loss at the first time, which is a pity.
In contrast, when Maki VS Mayi, the introduction to the past of the two and the disclosure of Mayi's true desires are much more moving. One of the reasons is that the feeling of sister attachment is very common in reality and various works, and it does not require the author's prior explanation like the exclusive features of this work such as the curse; On the scene, the audience is not unfamiliar with its character and attitude towards Maki. It is easier to move people by revealing the reasons for the attitude and the truth under the bad attitude.
To sum up, there are obvious deficiencies in the battle itself, the overall scheduling and plot connection, and emotional rendering of "Curse Back to War". Compared with the less ups and downs of the plot, the sister school in Kyoto has exposed these problems very much. obvious.
From the perspective of the conventional and unconventional protagonist group, the discussion of the meaning of life and death that is closer to the actual, the story in the author's mind has a very good skeleton, but if the author can't grow in the narrative, he can't build And if it shows a reasonable combat power system, "Curse Back to War" can easily become a "popcorn chip". Hopefully not so.
ps. OP, ED Although many big guys praised the storytelling, but the song itself is not enough to poke me, so I feel it is average. In the first 13 episodes, I never danced OP and ED. In the last 11 episodes, except for the one about changing OP and ED, I skipped them all.
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