In 1911, the Italian poet and pioneer Giotto Canudu first put forward the theoretical proposition that "movie is an art" in the article "Manifesto of the Seventh Art". Canudu believes that film, as the seventh art, is an art of It is a comprehensive art that includes the art of harmony, time and space, plastic art and rhythm art. It is a new art that integrates the six arts of architecture, music, painting, sculpture, poetry and dance. form. Kanudu argues and proposes that film is an art in the way of words. This view is very different from the view that people generally think that film is just a novel circus at that time. He justifies the great art of film and promotes the development of film. Provides inspirational thinking. Today, 110 years later, "Out of Control" produced by 20th Century Fox announced to the world in the form of a movie that games should be worthy of more positive scrutiny, and the content of games should not be limited to tools for entertaining the public. It can bear a greater artistic mission like the movie 110 years ago, and even surpass all previous art forms to become a new ninth art.
The day before entering the theater to watch "Out of Control Player", the author relived "Blade Runner 2049" at home. Like many excellent science fiction movies in the past, 2049 has placed human civilization in an era of technology that can replicate the soul and spirit. The proposition of artificial man awakens the audience's most authentic moral anxiety and human ethics thinking. For the first time, the soul carrying the perceptual world can be written by rational technology and code, and the gap between spirit and flesh is broken. When people face the memories and feelings that seem to be true or false in their minds, and face the body they have that was not born in nature, they are caught in a subversive cognition. The confusion conveyed in the film is blowing at my face - my body feels the real pain of the knife scraping and the rain, but my spirit is a false product written by the code of 0 and 1, am I really me? ? Can I control everything I own? These anxieties are endless in our current cognitive environment. In addition to 2049, many films with film and television names are also discussing this issue, but the film has a private and guiding nature in the discussion of these philosophical issues. The director uses his own thoughts and moral concepts in images. The way is presented to the audience, the audience can only be a listener to a certain extent, trying to agree with or deny the director's concept, or to find a resonance with their own emotions and past experiences according to the director's thinking, at this level , the right to speak does not lie with the receiver, in other words, the audience can keep their own ideas, but has no choice.
Games are the art of giving people choices, which is what distinguishes them from other arts. The movie "Out of Control" is largely based on the famous work in the game industry, the Grand Theft Auto (hereinafter referred to as its English name abbreviated as GTA) series. This game is the leading open world sandbox game in the game industry. It is a very popular game in the world. The big reason is that it gives the player the power to choose. In GTA, players can transplant their own meanings to the characters in the game, they can decide his height, shortness, fatness, thinness, his clothes, and even what kind of person he is. This character in the game can be said to be It is a kind of inheritance of the player's spiritual thinking. It is a partial reproduction of the player's soul world. This game method has a certain relationship with the concept of the artificial man in "Blade Runner 2049" mentioned above and the philosophical thinking contained in the film. The degree of overlap, but the difference is that this time the writer has changed from a single director to each player himself, and everyone has become a subject who can practice his own ideas and show himself through the pattern made up of these pixels. 's creed. What's more noteworthy is that game art itself can become a verification tool for some philosophical thinking. In the process of GTA's development, due to the development of graphics processing technology, the game screen has undergone high-definition evolution, and the content in the game has also changed. Become more vivid and real, the NPCs (non-player-controlled characters) in the game have changed from cartoons to high-definition, as lifelike as human beings in the real world. This convergence with real life makes players have a different view of NPCs. A subversive change, the player group has changed from indifference and contempt to scrutiny with a bit of their own opinions when facing NPCs who are more and more like real people and have similar emotions to real people. The characters controlled by the players themselves are in this free world. The behavior of the character is also more and more like being carried out in the real world. This character can be regarded as the interpretation of his own soul, and he also acts according to his own will. Comparing "Out of Control Player" and "Blade Runner 2049", the two excellent works of art are actually discussing one thing-whether human beings need the dual reality of soul and body, but the difference is "Out of Control Player" "reveals that games can give people more choices. In the face of this problem, people can choose to lie down pessimistically, or they can live their lives recklessly and choose what they love. Whatever happens is their own spirit and experience. The externalization represents his own philosophical thinking and opinions on these issues.
The "Seventh Art Manifesto" written by Kanudu in 1911 freed the film from the functional symbols of vulgar entertainment, and at the same time established a lofty spiritual mission for the film - to become an art, which made the film and film creators. Being able to be appreciated by the world with a brand-new face has provided a name for countless later films that forever cast human history. In 2021, in the face of a new round of hatred and slander of the game industry by public opinion, when the game is redefined as "spiritual opium", the appearance of "Out of Control Player" brilliantly justifies the name of the game industry, it shows that the game is not People's pastime is not a mental drug that damages people's minds. Games can carry human emotions and love, create more beautiful illusions, and carry more grand propositions and more subtle thinking than other art forms in the past. It is rational and emotional. The sum, the intersection of code and poetry, is the ninth art, a whole new art.
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