A love letter from the game to the player

Jamarcus 2022-03-22 09:02:27

Text/Dream Book of Poetry

"Out of Control" is a work in which you can find many classic elements of deja vu in the movie, but it is different. The movie gives the game NPC characters the whims of self-consciousness, so that the game world and the real world are integrated from a different perspective. The eyeball shows enough interesting dramatic tension in the parallel development of the two worlds.

As director Sean Levy, who has made a name for himself with the "Night at the Museum" series, his film works will always have a unique and unrestrained place. In the world of online games like "Speed", real players can act recklessly in the game like "Grand Theft Auto", but the NPC characters in the game do not know that the world they are in is just a game, and everyone repeats the same actions every day. , Real players will never take into account the life and death of these NPC characters. Our protagonist Gai is just an NPC of a bank clerk in the game world. He begins to develop self-awareness because he falls in love with real players, and is determined to get rid of the inherent game mode and identity and save the game world crisis, which is the main line of the story.

It is said that this movie seems familiar, because as a work of 20th Century Fox, "Out of Control Player" not only shows off the copyright, but also in the decisive battle, from the shield of the American team to the Hulk, to the Star Wars lightsaber, the powerful copyright makes the movie shake. The burden is funny, and the other side of the movie also incorporates the world view settings of "Groundhog Day" and "The Truman World" similar works, using NPC characters to develop the first perspective of the story, from the cover in the game world The kindness embodied in the film, to the process of his efforts to upgrade for love, have given this film a strong sense of substitution. At the same time, the film also inadvertently implied the involution of the day-to-day life of most people. , and Guy's brave change of life has become the emotional resonance that the movie can bring to the audience.

Outside the game world, another sub-line about the real world doesn't just provide a reasonable background for "Out of Control". Millie and the keyboard, as the creators of this game blueprint, were tragically hidden after the game was acquired by the big company boss Antoine, and soon the game company launched "Liberty City", which is quite different from the original game but more violent. , the keyboard was forced to work for Antoine because of his livelihood, while Millie believed that "Liberty City" was the AI ​​bionic game they created back then, and persistently searched for evidence of plagiarism in the game, and he also accidentally met Love with Gai, the role of this auxiliary line, even if the game subtly completes the connection of the real world, it further adds to the layering of the film itself.

So in the game, Gai's awakening is a symbol of self-awareness, which means that everyone can control their own destiny, while outside the game, Millie and the keyboard, through their own efforts, get back their own achievements, Millie Finally, it was discovered that the prototype of the cover was the expression of the keyboard's admiration for him, which brought the game back to reality again. The love in the game cannot be replaced by reality, no matter how romantic it is, and it is impossible for Gai in the game to truly give Millie true love. Using this way as the ending of the movie is far better than Millie and Gai getting married in the game. It is more real, and it also reflects the film's attitude towards the relationship between reality and games.

Of course, if we compare the classics like "Groundhog Day" and "The Truman World", the defect of "Out of Control Player" is that the movie itself does not have much pioneering consciousness. A sweet enough popcorn movie, from a utopian fairy tale ending to a couple with little emotional depiction between the keyboard and Millie, it's not hard to see that the movie has no intention of showing the cruelty of the real world, let alone in reality. It's a pity that the novel elements and perspectives are only embedded in the template of Hollywood movies with the complexity of peeping into human nature in the game.

It is true that "Out of Control" does not have much aggressive ambitions, but it can be regarded as a love letter from the game to players. It shows in a unique way, without preaching, to be brave both in the game and outside the game. Be yourself, and at the same time warn players to live in the moment and cherish the fetters in reality.

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Extended Reading

Free Guy quotes

  • Revenjamin Buttons: Mom! Do not touch that sock! I swear to God if you touch that sock you will be in therapy for the rest of your life! No! It's my special sock! Put it down!

  • Mouser: Lose the skin!

    Guy: Lose...? Wha..? How am I supposed to get rid of my skin?

    Mouser: Take it off, man. Just take it off. What are you doing?

    Guy: What?

    Keys: Seriously.

    Mouser: The whole thing: the face, the outfit, everything.

    Guy: How?

    Mouser: Ditch it! If you don't, we're gonna kill you.

    Guy: Why?

    Keys: And we're gonna KEEP killing you.

    Guy: Still why?

    Mouser: Until we do find out who you are, and then we're going to ban you for life!

    Guy: Okay. I WANT to comply. I just find the order of those threats very confusing.