Pinnacle

Justina 2021-11-15 08:01:26

"Ghost In the Shell" is almost always regarded as the insurmountable pinnacle of Japanese animation. Oshii Mamoru, known as the three major supervisors (the other two are Hayao Miyazaki and Katsuhiro Otomo), made this work in 1995, making people accustomed to recreational or entertaining anime at a loss. In 2004, "Innocence" took Oshii Mamoru's thoughts to the extreme and entered the Cannes competition unit, creating a precedent for cartoons!
The Conquer series currently includes two movie versions and two TV versions, almost all of which are insurmountable masterpieces. "Ghost in the shell" is the earliest one, and it is by far the most highly rated and the craziest. The fans' pursuit of this film has reached the point of "if I think you are not qualified, I will not show it to you".
From the story, the two movies "GIS" and "Innocence" are continuous stories. Compared to 2004's "Innocence" (entered the Cannes competition unit and received rave reviews, unprecedented in the creation of cartoons, as everyone knows, Cannes pays more attention to connotation and depth than Oscars), "GIS" is easier to understand. In other words, it looks better. It is also discussing a theme: the relationship between the soul and the body. "GIS" basically raises questions, but there is no clear explanation and discussion. "Innocence" uses a large number of monologues and dialogues and countless allusions to show the exploration. the process of. "Innocence" makes it extremely difficult to keep up with its thinking logic (I have read it three times, but I still have a little knowledge), "GIS" is basically at that critical point, which is quite understandable to me.
The philosophical color and profound background embodied in "Innocence" makes people almost feel that it is inexhaustible. I personally feel that "Innocence" is not made by Oshii Mamoru to the audience. Like many literary film directors, he has worked hard. He uses his own expressive techniques to express his own thoughts, and basically doesn't want to take into account the feelings of the audience. Although "Innocence" has almost the most advanced and amazing CG technology, this shell can not hide the light emitted by the inner core...
The reason why "GIS" is so classic that it cannot be surpassed is not only because of its ideas, but also because of its expressive power. In order to explain more clearly, "Innocence" has a lot of expressiveness given to the lines, and "GIS" uses pictures and concise language (at least better than "Innocence"), so that you can see clearly from all aspects, Go and like it. You can be a purely police film, or SF, or a literary film. "GIS" gives a clue that seems looming, so that people who are good at thinking can basically keep up, allowing you to enjoy the joy of thinking instead of pure sensory pleasure. This is the immortal place of "GIS".
One of the biggest commonalities between "Innocence" and "GIS" is that they also use the method of making great preparations and bursting out to mobilize your emotions-I don't know who saw the independent resistance of Suzi sister for the first time. When the mechanical chariot or Bart protects the primitive knightly, there will be no moving tears in his eyes. This is not a sensational film, but it can trigger your feelings from the depths. This may be considered as a compromise of Oshii Mamoru, but it is also the characteristic of Oshii Mamoru and why we like his work.
Since these two works are too advanced, the above viewpoints are just personal opinions. Welcome to discuss.

By the way: The
TV version of "Stand Alone Complex" and "GIG" are also classic works. There is an article analyzing the allusions in "SAC": "Ghost in the Shell Declassified Allusions", originally published in popgo, But I didn't find the original post. The version I have is from the January 2004 issue of "Anime Vendor" and the first anniversary edition. This 10,000-character article explains in detail many allusions in "SAC", an excellent article. The work of Ghost in the Shell is also the favorite excavation of otaku.

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Extended Reading

Ghost in the Shell quotes

  • [last lines]

    Major Motoko KusanagiPuppet Master: And where does the newborn go from here? The net is vast and infinite.

  • Puppet Master: I refer to myself as an intelligent life form because I am sentient and I am able to recognize my own existence, but in my present state I am still incomplete. I lack the most basic processes inherent in all living organisms: reproducing and dying.

    Major Motoko Kusanagi: But you can copy yourself.

    Puppet Master: A copy is just an identical image. There is the possibility that a single virus could destroy an entire set of systems and copies do not give rise to variety and originality. Life perpetuates itself through diversity and this includes the ability to sacrifice itself when necessary. Cells repeat the process of degeneration and regeneration until one day they die, obliterating an entire set of memory and information. Only genes remain. Why continually repeat this cycle? Simply to survive by avoiding the weaknesses of an unchanging system.