Plus one star for well-crafted paintings, sincere observations of animal behavior, and cuteness. The play follows the classic story creation mode, laying out a main task - external events - usually the struggle between good and evil, and the core - personality or emotional barriers are solved - the transformation of the character's heart. The difference is that there is no shift in the characters' relationships, which may be innocuous. Secondly, there is no emotional entanglement - not the emotional entanglement in the character's heart - otherwise it belongs to the transformation of the character's heart. Maybe there is, but it doesn't make it clear, that's where it needs to be dealt with. For example, anxiety about the world being dangerous to a loved one is an affective disorder. Not sure what it means to end up saving sheep on the farm to overcome one's own fear, as the two (i.e. one's own fear of the world and one's fear that the world will hurt a loved one) are not strongly related. On the contrary, a fearless strong man's desire to protect his loved one - showing fear - is more precious. The solution to this is to refer to some growth films, such as Stealing Dad 3, and the worry about his daughter is also solved because of her strength. . What he wants to accomplish is not to overcome his fears but to learn to let her go. If you complete the change in the character's heart according to the fact that you have to overcome your own fears, you should be a cowardly person from the beginning, because your loved one is hanging by a thread in the main line and breaks through yourself. Of course, you also need a side line for experience, so that He improves his strength, understands the world and understands his own heart - the so-called final breakthrough to save the loved one - climax - can also be seen as an extension of the branch - the final test - the protagonist often passes the test. Both are the classic and correct way. In addition, for the sideline experience itself, it seems too perfunctory to save the sheep, and it is a bit of a guess. A more exciting and effective experience plot setting would be better.
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