After graduating from high school, the overwhelming time made me start to relive this series of childhood memories. After reading it, I am still a little emotional, and I wrote a post-viewing review.
First of all, it's not a professional drama review, it's just a personal experience. If the watchman is patient, just watch it and enjoy it.
Classic original. Not only is the plot captivating, but it is also very infectious. It can be said that it is the clearest part of the main line: the 54 episodes are divided into four parts according to the villain boss, the level of excitement is the first > the third > the fourth > the second. The classic of the first part of the classics, as a start is simply perfect. It takes five minutes to travel through and goes straight to the theme. The rest of the part briefly introduces the characters, and the rhythm is very well controlled. The following episodes evolved one by one, and each episode preliminarily shaped the characters. Although there were seven people, each of them had distinct personalities (except Xiao Wu). The plot that was broken up by the evil beasts focused on shaping the characters. relationship, and gave a detailed character description of the lonely Xiao Wu, so that this character with the lowest sense of existence because of his age becomes as distinct as everyone else. The final decisive battle emphasizes the combat power of the villain. Personally, I don’t think the evil beast is the kind of strong-mouthed villain who pretends to be in the early stage and is beaten by the second in the later stage, because although they are indeed defeated in the decisive battle, they have been using the game since the sixth episode, but they didn’t. It's just a success, and it's a miserable boss with a metamorphosis evolution. ps: The bgm of going up the mountain to fight evil monsters is really perfect. There is such a high-quality tragic bgm in a children's animation, and the montage is full of goosebumps. The connection of the second part is very tight. After finishing the game, I immediately came out to expand the world view (in fact, the initial world view has been almost completed in the personal part of the first part, so this part took half an episode to expand). After that, the bhikkhu beast is resurrected with a happy ending and goes directly to the next chapter. I personally think that the reason why this chapter is more boring than the first chapter is that the halo of the first chapter is too heavy, the narrative of this chapter without frequent evolution and the tense rhythm brought by the small environment (Fairlu Island) becomes loose, and looking for something A lot less tension as the goal of each episode. The boss Gokumon was also disappointing. When he appeared on the stage, he thought he was a trash fish. It can be said that he is the villain type that I hate the most - so lofty, noisy, and nerve-wracking. In the end, I went around in circles for about ten episodes, and I couldn't help brushing past it at twice the speed. The transformation of Taiyi is still very exciting. The super-evolution of Mecha-Greymon is the climax of the chapter, and it is very innovative to be absorbed back into the real world at the end. The third part of Vampire Warcraft is even more exciting than the first part, but the first part is a textbook adventure, so the aura is too strong. Taiyi and Bumbo's trip to Tokyo directly explained the new setting that the time is not synchronized. This setting: 1. It fills the hole of what happened in the home after the adventure for so long; 2. It is explained in the way of ambush The identity of the protagonist of this article; 3. Explain the reasons for the connection of the fourth chapter. Starting from this chapter, the protagonist (and the protagonist group) also began to change from having to take risks because of crossing to taking risks to save the world. This will be discussed in detail later. Going back to the plot, it’s a pair of pairings and a single narrative again. This time, it’s not as stunning as the first time, but it’s very good in both shaping the characters and advancing the plot. Personally, I really like the part about Ah and Ah-zhang. Su Na's solo walk has no foundation. It may just be because there is one more person, but it still gives her some meaning, and the setting that appears in each small story is still very novel. After everyone gathered, the new boss Vampire Warcraft appeared, which was a great start. After the raucous episodes, I went back to the real world and started looking for the eighth person. The real world chapter is also the originator of time-travel animation. The setting of returning to reality from another world for a while and finally returning to another world was rotten by later works. The theme of this section is family affection, and there are many descriptions of several families, which also enriches the characters. Digimon adventures in the real world are really hard not to think about (however, the second one did it, and it was terribly boring). The appearance of the victims of the good camp has improved the connotation a lot, laying a good foundation for the dark wind in the later period. In the end, the boss is not weak, but also contributed to two ultimate bodies, which is regarded as a successful retreat. The reason why I gave the fourth chapter a low rating is that there is a feeling that the ending is too fast and the end is not finished. Of course, the ending of the classic works is actually quite well grasped, but this chapter does not seem to give enough episodes. In this chapter, I want to focus on A He, A Wu and Mei Mei (A Zhang's doctor line is so fascinated, I don't know what he is thinking in the end). Judging from the results presented, none of them seemed to be very successful except for Ah Wu. The first is that Ah He's antagonism didn't end well. The antecedents and the process are extremely detailed, but the ending is probably because there are only three episodes, so we have to reconcile immediately, which is a bit abrupt. Meimei's logic is even stranger. I don't like fighting, so if people beat you, you don't fight back, even if you don't let others fight back. However, the reason for the behavior is understandable, because 1. This time it is no longer an obligation, so I can express my thoughts, 2. It has its own character traits. This one also unfolded and did not find a good ending, so the lion beast was ordered to give away the head. In fact, it was a good opportunity for change, but Lion Chef strongly condemned it. Awu's growth is obvious. Fighting puppet beasts really showed their skills (not combat power but personality charm) In addition to the plot, the combat power in this chapter is also very bad. It stands to reason that the strength of the Four Heavenly Kings should be about the same, but the first three were actually single-done kills. Moreover, Xiaoguang directly plugged in the flesh of one person, and also achieved the effect of making Taiyi mildly ooc, typically doing everything in order to finish. in conclusion. This Digimon has nothing to say from the plot to the emotional rendering to the music to the characterization. The only regret is that the progress of the last chapter is too fast. If it can be made into 70 episodes, it will definitely achieve higher achievements, but there are already too many achievements surrounding this work, and it is okay to leave a little regret. Now I am even more looking forward to whether the new one in the serialization can change this conferred god work into a super god work.
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