"Pixel Wars": the games we chased together in those years

Raymundo 2022-03-20 09:01:42

My generation, who was born in the 1980s, witnessed the rapid development of the times in the first 20 to 30 years of life, and at least had much more experience in toys and games than later children. From glass marbles, cigarette cards, hopscotch, throwing sandbags in childhood, to various game consoles and computer games later, to today's VR virtual system, the changes and spans are not surprising, far better than that of today's children. Before school, I already had a PAD in hand.

Compared with the proportion of wages now occupied by gaming equipment, those gadgets back then were considered luxury goods. My first and only home video game console was the most classic Nintendo, commonly known as the "Red and White". I remember that it cost Dad 350 yuan, and the game cartridges at that time were also very expensive, ranging from dozens to hundreds of yuan, which was indeed a lot of expenses for ordinary working families. Things are hard to come by, which leads us not only to cherish them, but also to have a special spirit of study. We can often play certain games thoroughly and memorize them like a flow, without letting go of any little easter eggs and little cheats.

Several main games in "Pixel Wars" such as "Tetris", "Little Bee", "Big Centipede", "Pac-Man", "Donkey Kong" are based on arcade platforms in the story, but when we were young It was basically played on the platform of video games, and the grades of these games in our day had declined, giving way to more complicated side-scrolling versions like "MapleStory", "Super Mario" and "Contra" Breakthrough games. By the time of my junior high school, arcade machines gradually emerged, such as "Street Fighter", "King of Fighters", "Samurai Soul", "Three Kingdoms", "Famous General", "Dinosaur Kombat" and other games occupy the mainstream position.

In the later era of PS and computer games, the elements of the game became more and more complex, and the turn-based strategy and role-playing games that took longer and more playable were popular. The clearance time of a game often required ten or even dozens of hours. Archiving and reading files became a necessity, and the glory days of arcade machines were gone. Today, arcade halls in the city have become more and more difficult to find, and in some areas they have almost disappeared.

On the other hand, with the development of networking functions, everyone can PK or team up with players from other places at home, and the social attributes of the game have undergone a fundamental change. At home or in the arcade hall, the atmosphere is hot. Sometimes the development of technology will bring many benefits, but it may also take away many special experiences. It's like a double-edged sword, it's not good or bad, but if you don't have it, you don't have it.

Therefore, "Pixel Wars" makes a fuss about "nostalgia complex" and hits the hearts of many post-80s generations, especially for those senior game nerds. Just like Brenner in the film is not interested in the FPS games that little boys like to play, the old-school game techies prefer games with logic and patterns to follow, calculating bullets, calculating speed, and analyzing data. The game of linear analysis research is more to their appetite. The preference for game types seems to be a natural watershed, reflecting the changes of the times.

Another interesting aspect of "nostalgia" is to look back at old things with the eyes of the present. When we were young, every innovation of game consoles would make us love the new and dislike the old. When the 16-bit machine MD and SFC appeared, we abandoned the red and white machine; when the 32-bit PS was born, we abandoned the former. The update of each generation of game consoles or computer configuration means a substantial improvement in the picture and texture. Players' pursuit of resolution makes game hardware constantly upgraded. But when we saw the huge pixel particles in "Pixel Wars", we felt that it was both friendly and interesting, and the things that were once spurned by us suddenly had infinite charm.

In addition to "nostalgia", the second selling point of the film is "YY". On the one hand, the characters or monsters in YY's childhood games have become real things, and they also used a stalk of "alien invasion". It is a pity that these aliens are also very gentlemen when they are still innocence. Bureau, and afterwards do not rely on force and cheating. On the other hand, YY gamers themselves "Luther changed into Winners". In the past, they said that playing with things is frustrating, but now they can make the best of their talents. Appliance installers, unemployed youths and prisoners have transformed themselves into great heroes who save the world, and they also bring beauty back by the way.

The plot of "Pixel Wars" is absurd and the character creation is quite rough. The Golden Raspberry Award nominations were almost over, and the movie website score was pitifully low, but the result was nearly three times the cost. global box office. It can be seen that for a comedy that focuses on "nostalgia" + "YY", some audiences will not be too harsh. Although "YY" is delusional and shocking, "nostalgia" is real. For the majority of players or game nerds born in the 1980s, innocent memories cannot be questioned.

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Extended Reading
  • Destin 2022-04-21 09:01:59

    ①The five-star pixel invasion scene. The visual effects are good. ②It's a pity that the scenes without pixels are all perfunctory, which makes people feel boring.

  • Hipolito 2022-04-22 07:01:20

    The nostalgic work of middle-aged otaku in the United States, all kinds of YY and spoofs. To be able to transfer the good memories of childhood to the real adult world and interact with each other in this way, the main creative team should play very high.

Pixels quotes

  • Max Headroom: Well, well, well! Look who's here, Q-Bert the traitor and his cheating friends! Come to beg for a second chance? You're in luck! The boss wants to me-me-meet ya in person! So come on up. If you defeat him, you save your planet and destroy our warriors. But if you lose... Ha ha ha! Ha ha ha! Hahahaha!

  • Sam Brenner: Why didn't you call me then?

    Ludlow Lamonsoff: Because the CIA has been tapping my phones ever since I found out the Zapruder film has been edited, JFK shot first.

    Sam Brenner: Ludlow, it is you.