"Indie Game Movie"

Buster 2022-02-04 08:14:08

"Indie Game Movie"

1. Documentary + game production + independent development team + market
2. American + white developers
3. Development team, no black people, it seems that they are not people of color
4. There are black players, but they are still very high
5. This is a world where lunch is not free, a market with a hotbed for entrepreneurship, a world that can be developed and survived.


As a documentary about independent game developers, "Indie Game: The Movie" itself is full of strong independent temperament.
The film was funded through Kickstarter, an open funding platform, and in July 2010 they were trying to raise $15,000, but 297 backers raised a total of $23,341. In 2011 they needed to raise $35,000 for post-production, and this time 1,596 backers gave them $71,335. The film is distributed entirely digitally for a flat price of $9.99.
This is a very small movie, and people who understand will be moved by it.
Ordinary players who do not like games but have not been exposed to independent games can open a new world through this work. Those who want to embark on the road of independent development can also get a glimpse of the lives of the industry leaders through this work.
As someone who has also independently produced the most low-level games, I can understand the difficulty of those designs and connections. Of course, we also know that in the real world, it is difficult to deal with various social affairs, and it is not even easier than customs clearance.



The film focuses on a group of people who specialize in indie game development.
As the twenty-first century dawned, a new category of indie artists was born: the indie game developer. They have independent ideas, special designs and unique games. Of course, they also want to be successful.
One of the games with the highest average in history, "Dreamland", "Super Meat Boy", the best-selling game at the game show when the film was filmed, and "FEZ", which everyone has been waiting for for four years, made its test debut and received favorable reviews.

Has succeeded, is succeeding, will succeed - four developers, three games, one ultimate goal. Of course, it's also inspiring.
This is the American game industry chain and the ecological environment of American game production. This is a world of innovation with great foundations.

Finally, let me introduce to those who don't know these three games:
Braid, a horizontal board clearance game in the form of Mario. The gameplay feature is that you can press the shift key to rewind to any moment of the game at any time.
FEZ, a 3D puzzle game, but always only played on a 2D plane, you can rotate the camera at any time to adjust the 2D plane you are currently playing (much more complicated than Paper Mario.)
Super Meat Boy, a horizontal board game, high difficulty To die die die.

The most suspenseful and beautiful "FEZ", which sold 200,000 on Xbox 360 after its launch in 2012.
FEZ has a steam PC version, $9.99, http://store.steampowered.com/app/224760/ , if you really like it, you can buy a set to support it.
The customs clearer said, "It's really beautiful! No! Win! Accept!"
The steam version of braid is attached: http://store.steampowered.com/app/26800/
The steam version of super meat boy: http://store.steampowered .com/app/40800/ In
addition, FEZ II announced the cancellation and claimed to quit the game industry.

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Extended Reading

Indie Game: The Movie quotes

  • Jonathan Blow: If you don't see a vulnerability in somebody, you're probably not relating with them on a very personal level.

  • Edmund McMillen: My whole career has been me, trying to find new ways to communicate with people, because I desperately want to communicate with people, but I don't want the messy interaction of having to make friends and talk to people, because I probably don't like them.