Want to learn about the "must win" rule that the Japanese worship?

Fiona 2022-12-03 00:14:22

Highlights of the show:

The game tactics of chess skills such as chess (checkmate) and Go (king hand) are applied to the battle between characters in the story and the practice of the game strategy in the play, and the Japanese admiration of the "must win" rule is turned into a joke. render.

Random talk:

Some level of pornography is also a powerful motivator. Contribution of manga and AV → No wonder Japan is so small, but the cultural industry economy can be so rich, although there are many social disadvantages.

Plot brief:

01

Chess is a two-player finite zero-sum game. The premise of winning is to master the power of ten to the one hundred and eleventh power, and there are countless huge situations.

The blank brothers and sisters fell into another world, a time and space where winning and losing are determined by the rules of the game. But within the rules, there are also hidden evils of human nature, such as cheating. The way we treat bugs shows human choice. But in this interesting illusory space, he still misses the boring and chaotic real world of the past. Sora wondered: Why did he do this?

02

Rock-paper-scissors: Predictive analysis of the ratio of winning and losing and psychological warfare; presetting the language trap of negotiation, and maximizing the profit value of winning under the rules of the game

The three of them form a friendship, with a common goal of 1, regaining the throne 2, in the 16-tier ranking system, to achieve the last step in the kingdom of Elchea

03-04

The chess competition supported by consciousness is a game of morale, people's wrestling, and strategic layout.

05

There is no luck in this world. Rules, premise, mental state, etc., due to the "unpredictable inevitability" brought about by these countless "invisible variables", the game is over before it starts. In the face of numbers and laws, chance does not exist. In the case of knowing the law in advance (sufficient information), the low probability prediction success will also become 100%.

The concept of contradiction between Stephen and Blank opened up the many gambling games with each other. Stupid Stephen has failed many times, and the blank reveals that the fundamental reason for the success of the game is to know ourselves and the enemy. In order to conquer the kingdom of beast ears, knowledge and intelligence are needed. In the face of the checkpoint, turn to the next best thing, win over the Flügel (Godslayers have knowledge of this world)

06

Materialized "Text Solitaire"

Putting the theory of the previous episode into practice, defeated the arrogant Flügel Jibril (weak point, bait, point where the rules of the game are available), and got her obedience.

07 Abandoned son

The previous king failed to challenge the Eastern Union (orc race) eight times in order to learn about the content of the war, and made a will to find the strongest gambling man to inherit the throne, and instructed his granddaughter Stephen to leave the book written by his own experience to the new king to regain it. lost land.

08 Fake End

Go to the embassy of the Eastern Union, confront the old ambassador, and try to verify what the former king said: the orcs have no mind-reading ability, and the content of the battle is a video game that can be cheated at will. That's why after the war, the memory was requested to be erased, and the elves with magic also lost four times in a row. Blank staked the life of the entire human race and made a gamble.

09 Dissociation method Sky Walk

The Game of Taking Existence: The 32 pieces that make up one's existence reflect priorities based on deep psychology. The closer it is to 1, the more important it is. The pieces taken by the other side contain what part of him is included, and it will only be clear when he actually loses it.

A bet with the Eastern Union, which angered Kurami and challenged. As a result, the blank game wins, winning her and her elf companion Mayfair (who can tamper with memory).

10 Points to Law Blue Rose

The day before the war, solidarity and friendship.

All human race supervises anti-cheating. The different space of the game is Tokyo, which seems to be a great obstacle for Blank.

11 Induction method Killing Giant

Izuna has lost the fun of playing the game countless times. "When was the last time I found the game interesting?" will inevitably blur the psychological line of defense. Therefore, on the basis of fully grasping the rules of the game, allot the available points to manpower, design decoys/decoys/traps, calculate advances, use the opponent's cheating to counteract themselves, and lure the enemy to the last step of the trap.

12 Bandha Rule Number 10

Master the timing, capture the enemy with precision, and reveal the truth of victory.

Before the game starts, it needs to be clear: is it a tactical action or a counter action? It depends on who has the initiative.

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