My mother's hand holding the kitchen knife was pressed by four or five people, and she was panting after shouting "Get out of the way and let me kill him with a knife" and pulling with several people for a few minutes.
I was standing four or five meters away, clutching my swollen buttocks. I lowered my head and dared not look up at her. At the same time, I secretly looked up at her, so that I could see if she was holding a kitchen knife again. come over.
In my less than eighteen years of life, my mother had expressed her desire to kill me countless times, such as "I really want to kick you to death" or "slap you to death" and so on, but That was the first time she really wanted to put it into action.
If my uncle and my grandmother didn't stop me, I might be a one-eyed dragon or a typical person with a hand and two fingers.
In the game at the time, no matter what the danger, I could be invincible to Hearthstone at any time. This is a bug that was unsolved at the time. On that day, although I gave my uncle the hearthstone back, there was no way to be invincible.
Yes, my mother was going to hack me to death because I went to the Internet cafe to play World of Warcraft that day.
To be honest, as an internet-addicted teenager who skipped breakfast and lunch every day to save time by going to an internet cafe to play World of Warcraft, I never went to an internet cafe to play World of Warcraft since I was in my third year of high school. Play again. Even if I didn't play the game again, I couldn't get my score back and there was no improvement, but on the second day of the new year, my cousin told me to play Warcraft at my grandma's house, and I agreed without hesitation.
In 2005, when I was a freshman in high school, one day my good buddies called and said a cool game, and many people were already playing it. So I bought the game's installation disk that day and waited for it to be installed on a weekend when my parents were away.
At that time, the game CD came with a booklet, which I read over and over for a long time and read the introduction of each race and character a thousand times. At that time, a teenager who didn't like to study encountered an exciting game, which is indescribable until now.
Before installing the game, I decided to choose the profession of Paladin. The introduction in the pamphlet is too tempting. It seems to be a profession born with divine light, which can protect the weak and symbolize fairness and justice.
After entering the game, a pile of tattered clothes and a broken wooden hammer surprised me. But that didn't stop me from spending ten years on and off the game. I seem to be more interested in killing and fighting in the game, so I kept fighting at the gate of Ironforge while everyone else was doing dungeons.
Later, it was said that the Disciplinary Rider was useless, it was just a dungeon to brush the buff magic, so I entered the MC with a military uniform, OT and death again and again, in exchange for the top five damage output.
The stubbornness in the game 10 years ago, looking back on it now, it is very similar to my present.
If legend is the first love of many MMORPG gamers, then "World of Warcraft" is the wife/husband of many gamers.
When playing World of Warcraft, I occasionally sigh with my friends that although this game is 10,000 times more beautiful than Legend, I can no longer find the same passion when playing Legend.
But World of Warcraft is your companion for the longest time. In this game, no matter what economic level and social status you are in in real life, you have the opportunity to start over. The grand story background and complete missions and plot settings allow players to gain a whole world in the game.
The more important harvest is the youthful and harvested emotion and friendship left in it, as well as a pure love and madness from the heart.
On the way to growth, when faced with the help of a stranger when the task was overwhelmed with kindness, 40 people fought for hours at the same time, in order to attack the comrades who were always on call in the arena, and the brothers who rushed over after being bullied in the wild. The excitement after getting through a boss, the heroic fighting of hundreds or even thousands of people at the same time in order to protect the honor of the leader, all the battles make each other from the virtual to the real world cherish this friendship even more; after fighting tired, spend two hours climbing The magnificent scenery of snow-capped mountains after going to the top of Ironforge, the treasures obtained by fishing in the game, the fireworks that fill the whole bag for the beloved girl and ignite them one by one for her, all the comforts make World of Warcraft an unsurpassable classic. .
Back to the movie itself, since the Rotten Tomatoes freshness index is only about 20%, and many film critics said that they are very incomprehensible, I did not dare to have too many expectations before watching it.
After watching the movie, I personally feel that there is not much that is difficult to understand. Apart from the rush at the end, which makes people want to complain, I don't think there are too many bugs in the logic of the overall story. Moreover, the entire story system of Warcraft is too grand, and the current script adaptation of the screenwriter and director is also reasonable. If you focus on how it is different from the original story setting, I think it is meaningless.
And I don't know why the special effects of the movie are besieged and complained. Maybe it's because I've been playing games for ten years and I'm used to this style of painting. After watching the movie, I felt that the CG and special effects were pretty good.
So why the polarized evaluation of this film is so serious, I do not want to understand. I can only think that maybe my fandom is too serious to discern the true quality of this movie.
And when Lothar's son shouted "For Azeroth", I even wanted to cry in the theater. It's like shouting about the time when I was young and stupid.
Duncan Jones may want to make it into another "Lord of the Rings" trilogy, but judging from the unprecedented sell-out and box office records of the zero-point field and the feelings of the player crowd, this is still a movie with a lot of fans. Essentially It is not too different from "Little Times", and the average level of audience age group and income stability is only one level higher than "Little Times".
None of my friends who have been playing with me since 2005 are still playing World of Warcraft today.
This game has been with me on and off for ten years. From high school until two years after work, I occasionally went up to see the scenery. During this period, I switched from the Alliance to the Horde, played many professions, and once worked all night for an honor, until last year because of the busy work, I no longer had time to take care of it.
But the camaraderie and passion he brought to us will never be lost.
Rather than saying that these players who have quit the game are nostalgic for their youth, it is better to say farewell to their youth.
May the light and youth be with you.
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