The loop structure is centered on the mysterious green ball, supplemented by the soul-stirring (female) heroic epic story, which draws a successful conclusion to this animation work - by the way, the theme song at the end of Tarna is very nice.
From the perspective of film history, this work has basically laid the three central themes of American animation: good and evil, heroism and sci-fi/fantasy style. This has appeared repeatedly in many animations (and manga) since the 1980s. The same goes for anime films in the 21st century -- but there's also a narrative point of view that's constantly at play here. Uncertainty about the protagonist is a big problem with this work—while the storytelling in paragraphs is fixed, the shifting perspectives (and jumps in time and space) distract from the evil green ball. basic impression. It boils down to one sentence, it's not continuous.
On the contrary, if the whole story is reconstructed with Tarna as the center, and the coherence is lengthened, the overall impression will be greatly improved. One example is Schwarzenegger's Conan the Barbarian: the acting is mediocre, the special effects are mediocre, the story is mediocre, but all the mediocre things put together are not ordinary.
From this point of view, the perspective of the narrative must be limited, and one cannot blindly highlight a certain symbol while ignoring the theme.
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