Although there are few games played, it can still be seen that the degree of reduction and tribute to the game in the movie is very high. The mission levels in several games are all reflected in the movie: the championship competition station, the speed-up practice, the drifting race, the chase and escape system, and finally the slightly changed elimination rules at the end, which are all reproductions of the game. The tracks in the movies always feel familiar, the corners are so familiar. Especially in the first night market racing scene, those inhuman narrow paths that only allow one car to pass through are rare in other movies, and most hosts use it to take a shortcut, but in the game, it is a must-pass race that forces you to drift into. road. There are also police cars that always appear at the right time (but in reality, the police have no financial resources to upgrade and upgrade, and they can only be left far behind in the later stage) and the planes that follow in the sky (but how did they change from the police to their own people, Some uncomfortable) are full of game elements.
Another game feature of Need for Speed is also fully reflected, that is, the pursuit of a refreshing and exciting racing experience. There is no need to practice familiarity with the track, there is no pre-adjustment for the venue, and naturally there is no need to pay attention to the braking point, the angle of entering the corner and the speed of exiting the corner. The overtaking ratio is that whoever is more courageous and who has better luck, all you need is to hold the steering wheel, and then Don't let go of the accelerator. How boring it would be if you were to wonder why the car in the back was sometimes faster than the car in front, or even the same three cars. There is no thrilling drift, no perfect corner overtaking, the rest is the pure power competition of American muscle racing, speed is everything.
In addition, this is a very pure racing movie. There are no other action scenes interspersed in it. Seeing that the fist is about to rise, someone immediately rushed to pull it away. Even if it was the only one who pulled out the gun, it was unilaterally brutal, not to mention war. The roar of the engine runs through the audience, and the protagonist really uses the steering wheel to decide, including the embellished love is also completed in the car on the road. Watching those luxury cars rushing on the road, knocking down one from time to time, the police car sucking the exhaust helplessly behind him, the cars around him either whizzing by or frightened aside, the joy of racing has returned to its original point.
In the past few years, the game adaptation has been heating up, and the answer sheet handed over by EA this time is still satisfactory, so I have to look forward to Blizzard in 2016, which is really looking forward to it.
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