Samsung is for the end

Russ 2022-03-21 09:01:31

Darkness invades. Another low-cost little piece. The reason I want to say this is because it's a classic case of "how to ruin a good movie". It had a chance to become an unbreakable film. The rhythm of the first half was moderate and the plot was fascinating. Unfortunately, just after the half, it stepped into the rhythm of the broken film. Such a style of breaking through the midfield and breaking through to the end reminds me of a Chinese men's sports team.
It is said that the film is essentially the art of deception, if it fails to successfully deceive the audience into the time and space in the film, it is a failure. And its "true in falsehood" technique is the key to making people know it is false and willing to believe it is true. As long as there are traces of hypocrisy in one of them, people cannot be deceived, or even if they are deceived, they will immediately wake up and have a sense of rejection of "good fake". For example, the monsters in this film are pure failures and superfluous. The unknown horror brought about by the mystery of the cave is creepy enough, but it ruins the sudden appearance of clumsy monsters. To be cruel, I was playing with elimination for the last 20 minutes. It's too clumsy to bear to look directly at, and the slots are too full to spit out one by one. Although the final ending is good to regain a city, it still cannot change the fate of it being reduced to fragments. And just like that, what could have been a good revenge story died before my eyes. How to ruin a good movie? A: Try to stuff as many elements as you can think of in it. In this way, if the film cannot become history, it will become shit.

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Extended Reading
  • Dangelo 2021-10-22 14:40:28

    I served the ending!

  • Lolita 2021-10-22 14:40:28

    [B+] Environment, environment, extreme environment! In the claustrophobic darkness underground, only a small amount of light is enough to magnify the atmosphere rendering to the extreme. Blood red represents fear, fighting and cowardice, fluorescent green represents rationality and unity, and dim yellow is the main color of monsters, while white light from the surface is the hope of false disillusionment, and outlines the outline of endless bones on the way of life. From the visual expression alone, it has reached its peak in the horror movies of 00s. The last half hour is particularly exciting, and the ending segment of the virtual reality and dream blending reminds me of "Carrie Witch", not only because of the hand protruding from the ground, but also because of the appearance of the heroine being reborn from the blood. It is difficult. Don't let me make associations.

The Descent quotes

  • [Terrified, looking at Sarah who's covered in blood]

    Juno: What happened to you?

  • Beth: [trapped after a cave-in] You put in a flight-plan, right? If we don't report in they'll come looking for us.

    Rebecca: That's how it's supposed to work, except I put in a flight-plan for Boreham Caverns and this isn't Boreham Caverns, is it Juno?

    Beth: We're in the wrong fucking cave!

    Juno: Holly was right! Boreham Caverns was a tourist trap!

    Holly: Don't try and pin this fucking shit on me!

    Rebecca: This is not caving, this is an ego-trip.

    Sam: Where are we?

    Juno: It hasn't got a name. It's a new system. I wanted us all to discover it! No one's ever been down here before.

    Sam: Are you fucking kidding me?