It is said that the film is essentially the art of deception, if it fails to successfully deceive the audience into the time and space in the film, it is a failure. And its "true in falsehood" technique is the key to making people know it is false and willing to believe it is true. As long as there are traces of hypocrisy in one of them, people cannot be deceived, or even if they are deceived, they will immediately wake up and have a sense of rejection of "good fake". For example, the monsters in this film are pure failures and superfluous. The unknown horror brought about by the mystery of the cave is creepy enough, but it ruins the sudden appearance of clumsy monsters. To be cruel, I was playing with elimination for the last 20 minutes. It's too clumsy to bear to look directly at, and the slots are too full to spit out one by one. Although the final ending is good to regain a city, it still cannot change the fate of it being reduced to fragments. And just like that, what could have been a good revenge story died before my eyes. How to ruin a good movie? A: Try to stuff as many elements as you can think of in it. In this way, if the film cannot become history, it will become shit.
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