anti-traditional, allowing you to really rethink and wake up as your duty and values.
A moment ago, I felt sympathy and approval for the doubts and contradictions caused by the protagonist.
A moment later, I realized that the choice and belief I had decided was just a mistake.
It uses the advantages and disadvantages of all the games to the fullest and
integrates the different games.
It turns out to be a big family.
There is a square of its own.
The homeless who crashes, the
Turbo’s betrayal,
and the sometimes bad Character can’t set foot on the runway.
The mind of the screenwriter who can tell this extraordinary plot really has a lot of information to remind the audience to remind
me of childhood through the game console, and
also let me deeply realize
the life and value of the game characters and
their respective responsibilities.
especially as the bad guy role of their
identification with their own
how to relax their restless
how to help others achieve the task
of how his mind was as bad guys frustration
about how to give without asking for anything
they might just play the characters
but set in the real world, our body
people Maybe a character in a game is worse than a character
in a bad character than a good character.
Are you capable of being a bad character for a lifetime, just to make others happy?
---Digression---There was
a strange phenomenon this year.
I unexpectedly
watched several animations unconsciously.
I’ve seen one of the shortlisted for the Golden Globes. It’s strange to
see two of them in previous years.
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