1. Why the audience likes it
Reality: historical events
Extreme: racing. The best driver lost to the bureaucracy. The extreme of business and the extreme of technology go against each other in the short term.
2. Theme
1. Mainline characters: designer Shelby, driver Miles, Ford senior II, vice president, Ferrari
2. Ford executives: to win the game. Proposal to acquire the champion Ferrari. Ferrari's idea of asking the driver to decide everything was inconsistent and refused to buy. Find Shelby. Ford bureaucrats, want to control everything. Shelby told the bureaucrats that they couldn't win, they needed autonomy. Shelby built the best car to partner with the best driver Miles. Demonstrating the prototype car and the Ford boss, moved the boss, the boss gave them the autonomy they wanted. The partner had to win the game, and the vice president asked them to slow down, cheating three of them to tie first, and finally didn't get the first place. Miles died in an accident during practice after the game.
3. My opinion: For a racer, if the boss asks not to overturn his car, he may have only one chance of winning. The president gives the exploration team control of resources, full autonomy, and self-financing to ensure creative success. Refer to the self-financing of Alibaba subsidiaries, each financial company has multiple independent investment strategies for small teams, and independent creative studios for movie/game companies. The country balances science and technology with commerce, saves money for research, and then commercializes it, improves the efficiency of others + returns funds, and then invests in research and development of technology.
3. Artistic
Anti-hero: Although the protagonist is powerful, but fails
Fourth, the lines, the key to the picture
Shelby to the CEO: You can’t win a game with the bureaucracy
Vice President of Ford: Driver selection, speed, strategic planning, and even how many revolutions should be stepped on are all determined by us.
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