What should I do if I have nowhere to hide, nothing, there is a pen, and the sister holding the pen will definitely go to the farm where the protagonist is and give the pen to the protagonist. What if the main character is to be shipped out? It's okay, get a new farm to solve it. There will definitely be helpers in the new farm to help escape. What should I do if I go out and get killed? It's fine. If a ghost comes to rescue, I will teach survival skills. Finally, I will send a key prop pendant when I leave. In the later stage, what should I do if I don't have any combat power? It's okay, just draw a few more plug-in characters without any foreshadowing. The development of the key points of the whole story is all about the ideology, and the step-by-step thinking seems so insignificant in the face of the sudden appearance of the plug-in. It seems that fate is changed in his own hands, but without the help of the outside world, it is completely impossible to move. You need a pen to go to the shelter, the key to the human world is a pen, and you need a pen to read documents. The proportion of props obtained by coincidence is too large in the comics, doesn't it give people a feeling that the fate of the protagonist is controlled by coincidence after coincidence? Are there similar escapees on other farms who lost their lives just because they didn't have a pen? The idea of the story is excellent, but the setting is greater than the development. ps: What's wrong with ghosts raising people to eat?
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