When watching "Clannad", there may be many people who are dissatisfied with the too many side plots in "Clannad" and feel that this affects the main line (that is, the story of Tomoya and Nagisa). First of all, we must know that the original work is a galgame characterized by multiple choices and multiple endings, so the animation must expand the branch line in order to express the game content and enrich the character image. In this regard, this work has been handled very well. Compared with the constant retelling of the story in "The Sky of Fate" and the loss of a lot of details in "When the Cicadas Cry", this work has already appropriately added branch lines on the premise of not interfering with the main line, otherwise it will be A lot of characters are lost, and the portrayal of the characters is incomplete (in fact, "Clannad after story" also has Tomoyo and Apricot, you can go and see, you can get a sense). As for the picture, in fact, it was not bad to be able to do this in 2008. In fact, the micro-expressions of "Clannad" (remember the scene where Nagisa hugged Tomoya who mutilated himself?) and the landscape painting (the sunflower garden) I personally think it is already Very good too. Another is that "Clannad" is hypocritical and contrived, and that Nagisa's death is too bloody to cry. Indeed, Nagisa's death made the impact of the story too strong. But it is precisely because of such a strong impact that the audience understands that this is the core of the story, which to a certain extent offsets the previous plot that was slightly taken away by the branch line. Moreover, Nagisa's death made us understand how beautiful her existence is, and only then can we understand how to cherish those beautiful things. As for the depression and awakening behind Tomoya, it is not so much contrived and hypocritical, it is better to understand the process of a traumatized boy who grew up in a single-parent family and grew into a man and a father. After all, not everyone can recover so quickly after losing a wife, let alone a friend who was a "problem boy" when he was a teenager. There are also many controversial resurrections. In fact, this is a reflection of the content of the game. Friends who don't like this setting can go to the theatrical version of "Clannad" produced by Toei Company, and Nagisa in it has not been resurrected. ED is indeed a hard injury, but I personally understand it as a foreshadowing of HAPPY ENDING, and the second is that using "Danzi Big Family" as the second season's ED tear-jerking effect will be too strong (refer to "Unknown Flower Name").
Overall, I hope everyone takes off their tinted glasses to watch this work. Don't dismiss it as "Otaku's obscenity" because there are too many female characters, you must know that the original work is a game. Don't ignore its connotation because you don't like "cute" and feel that it is grandstanding. After all, it is a two-dimensional work, and do you want to vomit after watching "Neon Genesis Evangelion"?
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