After reading it, I feel a little bit emotional, let me talk about my thoughts here. Let me spit it out. It's really ordinary. Although there is no shocking and strong version of Journey to the West, as the latest work of my favorite series, I can't hold it anymore. all right, let's get back to business.
The film and television-level 3D CG animation has developed from the peak of Final Fantasy for eleven years. Now, for the Starship Troopers, we put aside the plot and the world view of "Starship Paratroopers", and eliminate all kinds of distractions. To talk about the picture quality of this movie,
let’s talk about the textures of the model first. The armor and firearms are all worn out, and the highlight textures are also good. Basically, I feel the texture. Generally speaking, it can barely reach the level of foreign stand-alone games. When it comes to character textures, you need to know that film and television animations do not need to be like computer games (including stand-alone and network). Generally, consider whether the user’s computer can be rendered instantly at the average configuration level for a certain period of time. The game screen, thereby simplifying the model, simplifying the animation, and making a fuss on the stickers (there are the gimmicks that are always used to promote the game now, "the next era" game or something). Movie animations are already rendered into films on multiple top computers, so no matter if you use millions or tens of millions or more of the face to make a model, the texture of the model is drawn for the pursuit of realism. It doesn't matter.
What your end customer (audience) wants to see is an extremely clear picture that must be realistic or even beyond the details that can be seen by the naked eye. For example, when we watch a 1080P movie, it may not be possible to see the middle scene. The pores of the skin, but as fucking true, as fucking clear, because it was shot by a real person, and the background is true regardless of whether the background is green screen or CG generation. As for CG movies, since what you are doing in this movie is realistically realistic. Without any cartoon (such as The Adventures of Tintin), your skin should not be the perfect indoor effect (without any blemishes), but with the mentality that the decimal is infinitely close to zero, such as Your whole skin spots, scars, etc., make them look like inflatable dolls. As an infantry squad, we have all seen Galaxy Team One. The training is a bitter. Can you not burn marks of time? , Okay, when the film arrived, team B said that our captain was dismissed, and then the camera turned to the captain who was escorted with his arms exposed, I almost came out with a gulp of blood, Nima, this skin,,,, online games are doing too much. . . Feign death. Well, maybe it's a group of people who don't want to make progress, even if you look at the beginning of the Matrix Animation version. That skin is all over the film.
The model is okay, armor, firearms, and spaceships are acceptable. For machinery, as long as the setting is okay, there is no problem with the model, and the texture is OK. But the characters are very unsatisfactory. It may be that the problem of character setting makes people feel like a student who just came out of a CG training class. A man with a water has standard muscles, which seems to be hostile to excess fat. Nima , Why do people develop? Chengdu has 8 abdominal muscles and 2 pectoral muscles. Most of the friends who have seen mixed martial arts know who Fido is. The fat of the masters in the whole body is the muscle under the fat. The fat is to reduce the damage in the fighting. , So I have questions about the model of RATAZZ in the topless fight at the beginning, why is it so standard? Why don't you have any scars when you like to fight so much? Female infantry fighters must have an S curve. . Okay, why didn't they have any muscles, why didn't they have other characteristics? Ancient Amazon warriors had to cut off their right chest because their chests were too big to affect archery. I think S-curve warriors are not capable of fighting. I feel that the pre-set goods are seen more in Riman, the model is the skin of the animated character! Every character in the film and television needs to have the same body shape, but the proportions are different, who will look at it? Animation too. When casting a role for a film and television character before a performance, the director must first choose a story based on his appearance and demeanor before he talks about acting. The same is true for CG animation, the appearance of the model does not have a story, even if you capture the animation with a real person, it will feel dull. To put it bluntly, the model has no details. And why no one wears infantry uniforms, they should change their uniforms when they return to the ship, Nima, the snipers also wear tights and show the strips, that's like a soldier. At first glance, it is a third-rate company product that Japan makes the wolf of trams. In fact, the most important point is that this story was written by a fucking American writer. Please let the picture have an American taste, and don't let the little devil or the little devil's people get your hands on it! ! Weeping blood!
Let's talk about animation, eh, sigh. Yes, I admit that facial expression CG production has always been the weak point of this industry. When I was a child, I saw the opening animation of the Ridge Racer. In the end, the heroine leaned forward to the car window and smiled. My brother excitedly pulled me and said, look, This is a big step for 3D animation! To this day, it would be horrible to make expressions without facial capture technology, because the movements of human facial expressions involve complex faces, with nerve reflections to muscles, and muscles reflecting on the epidermis. Different facial contours have different bones and different bones. The muscles are different, and the elasticity of the human epidermis is different. The effects we see are also different. If you use KEY realistic CG animation, it can be said that even normal people with experience can't do it well. Although the facial capture technology is finished, it still needs to be adjusted manually, which is not the same as the former. Not far, the characters in this film have sluggish expressions, unsmooth body movements, and odious features. Since your animation is a weak underbelly, don't make any fighting scenes. You don't want to pursue it when you watch the movie. Not to mention the animations of Industrial Light and Magic, I firmly believe that to find recent popular stand-alone games such as Tombs, Assassins, etc. As long as the title is realistic, the film will be completed (including Wrath of the Lich King, although Blizzard’s CG Is the little finger in the industry). But as long as it's a movie, it will all burst out of the movie. Let's talk about the muscles of the characters, Nima is the same as Zhu Bajie of Zhang Banxi Journey, zombie meat, human flesh does not move. , The zombies occasionally move the rotten meat on their bodies. The hastily talked more and more anger, and finally, forgive me for seeing the two guys fighting in the boat for some reason, and then the female sniper in the tights helped Captain A to open the door, and I wanted to die of evil. In fact, if you hold a normal mind like looking at domestic animation, maybe you won't have such a fierce reaction. The problem is my favorite Team Galaxy~! !
"Please, since the CG team is so ordinary, I will shoot real people."
PS: A friend said that there are too many missing points in this film. I want to say, in fact, everyone who has watched it knows that in the army of this film, Men and women bathe together. It can be seen that the spiritual realm of human beings in this worldview still surpasses my generation by many, many...
View more about Starship Troopers: Invasion reviews