The action design is coherent and smooth, and the number of frames is sufficient, so it has even developed to some games that only slow motion or freeze can be used to see what is going on.
The plot develops rapidly and tortuously, which is more refreshing than the greasy bridges designed for long delays in some American dramas. At the same time, there are various reversals, and the main line has various "unexpected and reasonable" bonus points.
The characters are distinct and distinctive, with youthful vigor but not too silly.
A rare masterpiece, ignoring the protagonist and the villain that were weakened for the protagonist's halo.
There are also nice dubbing.
Especially worth mentioning is Xiaochao's settings.
Xiaochao mainly acts as a thug, and it is easy to get out of control because of his irritability in group actions, and his IQ is not obvious in team actions. However, once there is a team action or a single action, it can show the side of agility and quick response.
Think about it for a moment. There is no problem with the explanation of "I fully trust others in the team so that I can show my personality and can take up heavy responsibilities outside the team".
However, it is undeniable that this is more of a plot need (although in fact, smart people are more difficult to develop plots than fools).
The only thing that is puzzled is Da Chao's initial avoidance of Xiao Chao.
Well……
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