Everyone has personality defects, and people’s hearts end up with a dark side. The people in the film are nothing more than a symbol. Every game experience also has a metaphor. Many people claim that they are not right when they do something wrong. Have to choose. But the fact is that we never lack choice. People are often misled by the illusion: "Even if I don't do this, others will do it." Everyone has become more and more indifferent to "injury and being hurt". The male protagonist is an idealistic incarnation of an ordinary person who integrates morality and humanity. There is no such perfect and firm moral principle. It is said that his idealism is because in him, right and wrong finally defeated the weakness of human nature.
The manipulator behind the game did not show up after all, and the puppet police was just a small mockery of the state machinery. The high-level metaphor of the game is the consumerist society in which money is supreme and human touch is weak. In reality, society is playing the same game as us. Those subtle interactions that are not easily detectable, once presented in the form of a game with clear rules, a theme of "Anyone can be lured to be a demon" demonstrates the hypocritical human nature. The ugly side, the unbearableness of which is clear at a glance, of course, the film still has a bright tail, and the right to choose from good to evil is returned to the truly kind.
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