Sword of Kings, another game-changing movie. Playing Final Fantasy 15 15, referred to as FF15 or FFXV), when I watched the animation, I felt that the special effects of the screen were amazing. The Advent of the Son in the previous FF7 movie was the benchmark for the special effects of CG movies at that time. Today, the Sword of Kings in FF15 still maintains the highest level. Some shots even need to have the awareness of "this is CG animation" to distinguish it. This is also my opinion of this movie. The most anticipated place in the film color, did not let me down (but this is only for the main characters, the passers-by in the big scene will be worse...). The plot aspect is more general, because the overall FFXV universe (FF15 game, King's Sword movie, Brotherhood 2D diversity animation three projects) is too big, and this is only part of the larger "New Crystal Myth" project, Although it has been publicized for seven or eight years in the early stage, because of the requirement that "the FF series must be listed within 2016, which is the 30th anniversary of the FF series", the actual production time of the FFXV universe project is only two years. No matter the game or the movie, there are obvious signs of rush work. The problem of the game is even bigger, not to mention it. The rush of the movie is manifested in the plot. Watching it independently as a movie, there are too many loopholes and places that are not clearly explained. At best, it can only be regarded as the completion of the game plot. I can understand FF15, but it's not so easy as a general audience. On the contrary, it has a more three-dimensional display of characters, landscapes, buildings, etc. that do not have many opportunities to be displayed in the game (the protagonist of the movie is in the game, and only appears for two seconds in the opening CG...). The two-line narrative of the rescue in the middle and the decisive battle at the end were well done, especially the final decisive battle. It can be seen that a lot of thought was used in the big scene, which gave me some shocking feelings. An interesting point is that the plot of the movie takes place before the plot of the game begins. In Japan and the United States, the movie is released before the launch of the game, and the timeline of the movie and the game can be connected, with the nature of some game promotional films. In China, due to the Lunar New Year file and the Spring Festival file, it was suppressed until March, which caused players to clear the game first, and then watch the movie. Instead, they felt that the suspense in the game was solved, which is not bad. The most misguided part of the movie viewing process is the mistaken selection of the national set. Although the phenomenon of "translation" of the national set has become less and less in recent years, there is still a big gap compared with Japan and the United States, and many lines are still too rigid. , and there are many words that make people playful, such as "desperation" and "sanction decision". Coincidentally, this film chose the same angle as Star Wars Rogue One. The little people behind the big IP heroes can also tell a good story from this angle. I hope to see more like this in the future. s story.
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