This sentence is a lot of points. I don't mean to offend the name, but as an animation student, I usually think I've read a few more books and videos. At the moment, I can't help but think about what to say through this film
. What I think about the most is why we insist that animation is another art that is independent of live-action movies, because animation is drawn. There are many scenes and scenes that are difficult to shoot that cannot be done in current movies. This is the standard explanation I see in many places.
Is that the case? I don’t think so. We have to pay attention to a key word of the current movie, which means that the differences between animation and movies summarized above are Talking about the present, but today's animation and film can be said to have a great convergence in some areas, especially the more and more skilled use of 3D, so that the differences listed before can really continue to become empty words
. Let's take a look. Before, there was a final fantasy made by Americans. It was a 3D imitation of real people. Later, animations such as Resident Evil continued to emerge. In turn, a series of real-life films represented by the Matrix in Hollywood today. Extensive use of 3D technology has made super-powerful outer space those mysterious scenes that were unimaginable in the minds of film directors in the past. Now there is a trend of bad streets, so what was said at the beginning that animation can be made but movies cannot make If you keep looking for this, one day this problem will not exist, and it will be in the not too distant future
. It seems that some people's understanding of animation is untenable. For example, Mamoru Oshii pointed out in the first sentence of the article.
Once I saw an interview with him, he proposed an IDEA name. I don’t remember the central idea. When a film director shoots a scene, such as the scene where the protagonist is sitting in a roadside cafe, the crowd vehicles behind the camera are not. There is a lot of contingency that the director can control, and the director needs such a scene with contingency, which makes the scene of the protagonist drinking coffee very real, and then he said that the animation is different. If the same shot is made into animation, there will be crowds and vehicles in the background. Or a puppy that popped out of nowhere was already planned during the storyboard stage. There is no chance. In the end, he said that he would try to eliminate this difference. Even if it was planned, it would bring the audience "planned chance". The summary is to move closer to a live-action movie
. When I read this interview, I tried to interpret his point of view. I assumed that I had enough funds and excellent employees. At this time, I tried to make such a scene. Then I can completely follow the director Oshii Mamoru. The theory is to create a scene that is exactly the same as that of a live-action movie, so since it is the same, why do I have to draw so much effort to draw animation? It’s better to put a camera on the street and shoot it on the street.
His remarks made me feel a little bit. The smell of digging a grave brings animation closer to a live-action movie, so the animation disappears,
but this Summer Wars is just like the girl who traveled through time and space a few years ago. I think the director really captured the essence of animation. The unique audio-visual difference between animation and film montage Language and original painting From a visual point of view, a photo of a person and a portrait of a person are placed in front of our eyes and our viewing experience will never be exactly the same. No matter whether the portrait is a sketch or a watercolor or something else, different things enter the brain through vision. The influence of our psychology is different. This has a natural reason and also has a relationship with our social experience. In theory, if I use three shots with a length of 3 seconds to form a set of side-by-side shots, let me shoot and draw separately. The scene, angle, content, color, etc. are the same, but it is precisely because of their basic constituent elements that a single picture will stimulate our senses differently, so when this group of shots is finally presented in front of our eyes, we will also tend to see them. Work is two things - and not treated equally because of the above
Saying it here makes it clear that I use the montage technique to actually make a film and I'm confident enough to know what the audience can perceive because the language of montage is too explicit. It's like I say I'm hard on you and you'll never think of me I love you as clear and now I don't change my way of shooting it's just a painting so I'm not so sure what you can feel at this time This metaphor shows the difference between a real shot and a hand-painted Honestly I'm not very sure The answer is precise, so I can only give an example and then understand the difference. Generally speaking, the difference will be very subtle. It reminds me of Jin Min talking about one shot two and one shot three. The same action, one shot three looks like The action is faster but the total time doesn't actually speed up. It's very subtle, isn't it
, and Summer Wars is very good at grasping such a subtle thing in my mouth. The temperament of the cute girl's family is that when the squid dad is in a hurry How to draw the ups and downs of the jumping scene? How to arrange the shots? Actually, there is still a lot of work involved. It is the wonderful performance of the director and the original artist that shows the true temperament of these living people. The difference is that the two have different means to achieve the same goal. Movies use montages as a powerful prop, and animations also have a grasp of twenty-fourths of seconds. This is amazing. In fact, the human eye It can't capture the changes of twenty-fourths of a second, but it does have a huge impact on the audience. Sometimes an animation is good or bad, and the whole action will be vivid or rigid I don’t know the mystery, so animation is so magical, so animation can become an independent art
. I talked about things that have nothing to do with the movie itself for a long time. Finally, I sincerely recommend everyone to take a look at the plot. It is not a serious American screenwriter. It's not as good as the blockbuster movies currently playing in the theaters, but the story is very good. The name is Summer Wars. After watching it, I will never think of spring or autumn and winter. This kind of stability allows the director to calmly grasp the lifeblood of the animation. One hour and fifty minutes is enough for a textbook-like animation.
View more about Summer Wars reviews