After reading, write something

Reggie 2022-04-20 09:02:10

14 episodes are used as the dividing point before and after, 15 episodes transition, followed by ALO. The front SAO can be given 5 points, the latter 3 points, comprehensively, 4 points!
I saw the previous SAO chapter earlier, and now I only have a general impression, let’s break it up roughly. The advancement and development of the SAO storyline is very attentive. This can be seen from the lines. Perhaps it is the reason why this concept was first put forward, which made people shine. In addition, the character modeling is also very good, and the characters are richer and more diverse, including the head of the little friend, various little people, the deceased small group... Various items and props are also introduced in detail.
In the ALO chapters that follow, I feel that I have fallen into a cliché. A wretched uncle rules the world, and the protagonist represents justice and punishes. I don't know how the comic was written, but the latter one, perhaps due to space limitations, feels like a standard part introduced in a machine, boring to watch, and then it just kept fast-forwarding. The latter one does not inherit the previous characters. If only the remaining ten episodes are used to build a new story, it will be very difficult, especially, even the heroine has been changed (the titular heroine, Asna, is a The person who is not necessary), only in the last episode I clicked the question and described Kayaba's ideal, the other parts, no matter how you look at it, it seems that another poor imitator is reshaping a similar story .

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Extended Reading
  • Leonel 2022-03-28 09:01:08

    A piece of starting point online game cultivation novel is visual sense = =

  • Clara 2022-03-18 09:01:05

    Strange. It's obviously a virtual world, but it doesn't make people enjoy fantasy. It looks very stressful. #1: Although the setting environment is MMO, the real world is psychologically anchored (that is, the player has to go back to reality alive). Reality and virtuality, the resonance of the two aspects are constantly being awakened, and then confronted. #2: The virtual world has no magic and career diversion. The core of the contradiction still goes back to the entanglement of interpersonal, organization, class, and society-the "old model" of the real society.

Sword Art Online quotes

  • Akihiko Kayaba: In every world, once you die, you're gone.